Even bad people have rights, but from a game theory perspective it is sometimes important that members of outgroup get shot to death, to raise their frequency estimation of the number of armed ingroup, and so it's a tremendous bonus if the deceased was asking for it.
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Like from a utilitarian harm mitigation perspective the occasional blatant murder of outgroup during kerfuffles is good, actually.
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The precise formula probably takes into account outgroup's propensity to respect ingroup's rights and raises perceived frequency of armed ingroup to an amount not exceeding the difference. That's why LOW IQ groups need to know ingroup is armed; they are more impulsive.
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But midwit and high IQ groups can signal disrespect for rights also, requiring sometimes bloody adjustment
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The functionality of tit for tat erodes as epistemic uncertainty increases, so the death of consensus reality bodes poorly for such finely tuned solutions unfortunately.
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Death is, but whether it's murder or punishment, instigation or retaliation can be spun infinitely.
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