When most people think they're being outsmarted in an adversarial game they start to behave irrationally, which imbues their conduct with a certain degree of randomness. Randomness is the game-theoretic answer to being outsmarted. "Acting randomly" on purpose doesn't work.
If you matched up people's pure irrationality (that is, irrationality that seems to serve no purpose) against situations where they perceived themselves to be on the losing side of an adversarial game, you would probably find a substantial match. Unreason is a brain based PRNG.
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It seems that these days everyone thinks they're being outsmarted, but what they're actually being "outsmarted" by is the combined network of natural and unnatural incentives that's been assembled over the top of them over time.
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Without any conscious actors to outsmart, behavior just becomes more and more unreasonable with no beneficial impact.
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You'll never reach behavioristic "extinction" because you can't withhold the stimulus that's causing the behavior, but neither can you change the stimulus, because it's rational in the context of the byzantine nightmare world we live in.
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"Accelerationism" on a macro-scale seems reasonable if it leads to a reset, because then the system can rebuild itself from scratch around more reasonable incentive structures. But the pathways by which capital might lead to reset are limited.
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I guess it's a better plan than allowing the entire human race to go progressively more and more insane under the burden of their own constructed reality though.
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End of conversation
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