That would be interesting! Maybe getting better with a certain weapon skill would make using those weapons break less while your unskilled weapons would break much faster
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People say durability sucked but it's the only reason the game can hand out so many Ultra Weapons so often and still be balanced. Imagine if we found flaming greatswords and blizzard wands just as often but they never broke. You'd be in a rut and bored unless smoothbrained.
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Going Under shows just how exciting weapons breaking can be IF the replacement weapons are fun, varied, and everywhere.
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