Been playing @AggroCrabGames 's 'Going Under'. I was sort of surprised to see how much fucking *heart* and *character* that game packs into its writing. It's been a long time since a game made me care this much about *co-workers*.
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Also I dearly love how your lead engineer loathes computers and doesn't trust them, that's a detail I didn't expect but is *so* fucking real.
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The game as a whole impressed me but damn its writing is strong. It's impressive how much I fell in love with each and every personality despite the fact that they are pretty much consistently stressed out, at their limit, and lashing out.
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Replying to @AggroCrabGames
Okay maybe not Marv... But I am only halfway through and I would not be surprised at all if you somehow, somehow, make me stan him
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buy or else:
