With all the talk about crunch happening now, I (@SmashyNick) would like to share our studio's experiences with crunch as I think the more devs that are transparent about it, the less will have to learn it the hard way.
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wow thanks for this story.. I will wait to see the day Aggro Crab is as big if not bigger than Supergiant. I mean this because Going Under is extremely underrated and it is your first project so I’ll be waiting!Thanks. Twitter will use this to make your timeline better. UndoUndo
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I fell in love with Supergiant games after playing Hades and looking into their team as a whole. I feel like the you all are an amazing group and this transparency is something that most companies can't obtain. Ya got my loyalty, I'll buy a remaster of E.T from you all anyday.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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I wish you guys the best of luck in the future! Also, I didn't know you made Treadnauts - I remember playing it with a bunch of friends and making a video on it back in 2018 :)
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Oh thats sick! Yup that was our first big release :)
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Good luck for the future! Playing Going Under has been quite fun! Also it's a game where these work issues are displayed ironically in the dialogues between characters :) Is this a way to defy your inner(?) game dev demons?
Thanks. Twitter will use this to make your timeline better. UndoUndo
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