Yeah no blocking just smash
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Smash SMASH SMASH!
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Mobility defensive options > static defensive options. Read the game state! Respond to it! Feel kick-ass!
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yeah thats why it sucks and i hate it!!!
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Although I'm generally a fan of dynamic attack/defense mechanisms like parrying, I trust the design to make the best decision re: what's fun. If you really hate it, maybe best to scrap it? Either way I'm very stoked for this game!
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Parrying in a game only feels good/is fun if it fits the games combat at all. Generally easier to make it feel good in slower games, for example Dark Souls. But can be fit into faster games as well, like Dead Cells, where you can parry at any moment and its quick to do.
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buy or else: