If you press the button, the bottom % of 'worst people' in your country vanish from existence and others' memories. 'Worst' is calculated by direct, concrete harm they've done to other people, after being balanced out by the good they've done.
How big a % would you eliminate?
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Clarifying: people get magically assigned 'bad' points (the more direct/intense the harm, the more points assigned). They also are magically assigned 'good' points according to same rules.
The 'good' points are minused from the 'bad' points. Most bad points leftover loses.
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Also assume you and your closest family/friends are exempt from this button.
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Theoretical framework for "0" answer:
- killing people very bad
- past harms != future harms
- killing past bad actors does not fix past harms
- some % of past bad actors very likely to commit future harms
- unconvinced magical button > due process/courts for figuring out that %
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Not that I'd pick it, but you should include the Thanos option: 50% gone, randomly.
He was evil and yet too many today would side with him.
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Going over 20% would probably hit the point where food supply chains break down and we hit mass starvation.
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Is the "worst" and "good" calculcated based on the button pressers morals, societies morals, each "perpetrators" own morals or each "victims" own morals?
Some acts deemed harmful by some people are deemed perfectly acceptable by others.
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Note that, if all memories of them are wiped as well, there is a great chance that this button probably gets pushed over and over again, each time eliminating another percentage that didn't make the 'cut' last time. It's a recursion problem that leaves one person left in the end.
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I'm going to keep SLAMMING that button until they're only net gooders left. Try and keep me away from that button. 'Samantha, hold all my calls, I am slamming the button all day again today'.








