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Me and
@Isaac_dm_Dunn are creating a game for the#GGJ20 competition called RAM-bo where you play as a IT technician repairing bloodthirsty PCs by shooting them with RAM this will be based in@unity3d#gamedev#gamedevelopment#indiedev#gamejam@globalgamejamHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Today in my graphics lecture I created a 3D cube loading system with
#openGL this uses a basic indices system so that no vertices are repeated while drawing this cube making it more efficient than drawing each vertex on each face#gamedevelopment#programming#computersciencepic.twitter.com/7J8bnbgHIKHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Day 24 of
#100daysofgamedev over the past week I have added in a better collision system, refactored player movement, and tile mapping. I have also added in a level change system and named the game engine that I am creating it in I call it#ProjectBlueSkypic.twitter.com/SSkotrECirHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Adam Harris proslijedio/la je Tweet
the GL in OpenGL stands for "Good Luck" because youre going to need it
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While programming is my main passion, I've always loved looking at the stars and wondering how everything works. I love how this image shows how hectic the milkyway is yet every star here is trillions of km away from each other
#Space#NASA#sciencehttps://twitter.com/wonderofscience/status/1219615006523674629 …
0:20Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Day 23 of
#100daysofgamedev over the past few days I have created a camera follow system for the player and added some additional textures which will be implemented soon. The next feature I plan to work on is allowing for levels of different sizes#gamedevelopment#cpp20#gamedevpic.twitter.com/wxCjRzHapdHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Great to see this! 'Microsoft makes carbon-negative pledge'. Now let's hope other large for-profit companies follow this example
#environment#ClimateChangehttps://www.bbc.co.uk/news/technology-51133811 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Adam Harris proslijedio/la je Tweet
This has really shaken me. End of a legacy. The Silmarillion helped me through a painful time and is one of many works that wouldn’t exist without Christopher Tolkien’s tireless editing and collating of his father’s writing. He also drew the original LOTR maps. Thank you, Namáriëhttps://twitter.com/TolkienSociety/status/1217865106652123137 …
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Day 22 of
#100daysofgamedev Today I have created a text component for my game engine this allows me to easily create text of different sizes, colors, and fonts. I have also refactored my tile mapping to make way for a camera system#gamedevelopment#gamedev#cpp#indiegamedevpic.twitter.com/THj5lRrOWgHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Day 21 of
#100daysofgamedev Today I have implemented coins into my Mario parody, this also involves a couple new features to my engine such as collision detection and a movement component that will allow the coins to go side/side and up/down.#gamedevelopment#CPP#gamedevPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Absolutely cannot wait to read through this blog. As Lord of The Rings is my favourite film franchisehttps://twitter.com/IanMcKellen/status/1215709543272812544 …
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Day 20 of
#100daysofgamedev Today I have implemented basic jumping and gravity into my Mario clone, as you can see the gravity system isn't perfect with the map however that will hopefully be fixed in a couple days when I handle collisions properly#gamedev#gamedevelopmentpic.twitter.com/iZb73D7FVvHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Day 19 of
#100daysofgamedev yesterday I implemented a lot of new features into my game. The changes are a; tilemap system using CSV files, player movement, and an animation system. However, as you can see I am no artist when it comes to animation#gamedevelopment#gamedev#cpppic.twitter.com/pK0cO9hVHIHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Maybe I'll start posting letters now
#gaminghttps://twitter.com/RoyalMailStamps/status/1214480487055527936 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Day 18 of
#100daysofgamedev over the past few days I have been reading into SDL and game engines, particularly how they work. This video shows a new project I am working on this is the start of a super Mario bros game. So far it is just a scrolling background#gamedevelopmentpic.twitter.com/EiQ5ZP1x8vHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Happy new year every one may your year be filled with no compile errors (it definitely won't be) and good health (staying up until 5am fixing those errors)
#programming#NewYear2020#gamedevelopment#GameDeveloperHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Merry Christmas to all my followers O hope you all have a great holiday season and spend it with friends and family
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components in the form of other classes to bring in more functionality. For example, creating a trigger in a game would need an update method so I would inherit from the Actor base class and then attach an Update component.
#gamedevelopment#cpp#VisualStudiopic.twitter.com/rRPpRiyp1y
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Day 16 of
#100daysofgamedev yesterday I created a simple Pong game in SDL using a new form of game object model for me. I used a Game Objects as a hierarchy with components system, this means that the game objects inherit from a base class called Actor and then use additional..Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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