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ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ
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ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ

@AIandGames

Research and applications of artificial intelligence in video games. Consultancy, research, outsourcing and a YouTube show too! http://bit.ly/PatreonAIandGames …

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    ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 16. pro 2019.
    • Prijavi Tweet

    Today is the start of a new @dagstuhl seminar on AI and games. With invited researchers both corporate and academic alongside game developers discussion the future of the field and new challenges to explore. Looking forward to the coming days.pic.twitter.com/soKwY99dOh

    02:26 - 16. pro 2019.
    • 7 proslijeđenih tweetova
    • 40 oznaka „sviđa mi se”
    • Javier Torres 🇪🇺 Working on 🌸🔥 Georgios N. Yannakakis David Melhart Ryan Connolly Elif Surer Isaac Karth Daniel Karavolos Bartz-Beielstein Jose Maria Font
    7 proslijeđenih tweetova 40 korisnika označava da im se sviđa
      1. Novi razgovor
      2. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 16. pro 2019.
        • Prijavi Tweet

        ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ je proslijedio/a tweet korisnika/cemike cook

        Today I proposed a workshop on AI addressing issues of accessibility in games. Our group (@mtrc @alexjc @emshort @diego_pliebana Bruno Bouzy) discussed how AI can drive desired features to critical functional requirements as a result of disability.https://twitter.com/mtrc/status/1206614078023753729?s=19 …

        ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ je dodan/na,

        mike cook @mtrc
        Now @GET_TUDA_CHOPPA presenting our discussions to the group - I’ll try and write a mini report before tomorrow! It was only a short afternoon but we dug up some exciting ideas and existing work. pic.twitter.com/0X2eHJR182
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        4 proslijeđena tweeta 11 korisnika označava da im se sviđa
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      3. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 16. pro 2019.
        • Prijavi Tweet

        We are by no means experts in accessibility and disability in games. There are significant challenges throughout and it is critical we develop a more nuanced understanding with leaders in this field. That said, we identified numerous avenues within which AI can have impact.pic.twitter.com/0uZ2ckasiU

        3 proslijeđena tweeta 8 korisnika označava da im se sviđa
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      4. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 17. pro 2019.
        • Prijavi Tweet

        ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ je proslijedio/a tweet korisnika/cemike cook

        As day 2 of our Dagstuhl seminar on game AI kicks off, @mtrc was kind enough to write a summary of our group discussion on accessibility and AI for games. There will be more groups and discussions throughout today as new ideas and topics emerge.https://twitter.com/mtrc/status/1206853838604558342?s=19 …

        ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ je dodan/na,

        mike cook @mtrc
        Yesterday I was in a @dagstuhl working group about Accessibility and Game AI. I wrote up some (very brief) notes on the group here: http://www.possibilityspace.org/blog-dagstuhl-1/index.html …. I have some longer-form Google Drive notes that I will try and clean up a bit and link to later too! pic.twitter.com/hCh9tRvx9F
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        1 reply 0 proslijeđenih tweetova 2 korisnika označavaju da im se sviđa
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      5. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 17. pro 2019.
        • Prijavi Tweet

        Day 2 kicks off with a series of micro talks on potential topics. Ranging from AI for live-action roleplay (LARP) and HCI to the challenges of reinforcement learning in complex and unknown game spaces.pic.twitter.com/mIyy3LRuu7

        Korisnici Alex J. Champandard, Christoph Salge, Spyros Samothrakis i Diego Perez-Liebana
        1 reply 1 proslijeđeni tweet 2 korisnika označavaju da im se sviđa
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      6. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 17. pro 2019.
        • Prijavi Tweet

        This afternoon I joined a work group with @diego_pliebana and @b_gum22 as we sought to explore how to abstract forward models in tree search. We even built a small prototype with some... 'interesting' requirements.pic.twitter.com/2haufhesov

        1 reply 0 proslijeđenih tweetova 5 korisnika označava da im se sviđa
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      7. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 17. pro 2019.
        • Prijavi Tweet

        Plus this afternoon @ChristophSalge discussing AI for LARPS (live action role play) and how it could maintain world simulation, generate quests and stories for players and review whether game rules continue to be of value.pic.twitter.com/uyHBAcAHWi

        1 reply 1 proslijeđeni tweet 3 korisnika označavaju da im se sviđa
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      8. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 17. pro 2019.
        • Prijavi Tweet

        ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ je proslijedio/a tweet korisnika/ceChristoph Salge

        And while day 2 of @dagstuhl 19511 ended hours ago, tonight I hosted an informal workshop on the AI and Games YouTube show. Giving advice to my peers on how to produce videos and all the weird knowledge I've gained from the last 5 years.https://twitter.com/ChristophSalge/status/1207021269952032768?s=19 …

        ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ je dodan/na,

        Christoph Salge @ChristophSalge
        I should mention: If you don't know, @GET_TUDA_CHOPPA makes really informative and entertaining videos on #AI and #Games on @AIandGames. Great resource to learn from. And he is only 4000 people away from 100k subscribers. https://twitter.com/ChristophSalge/status/1207000912352436224 …
        1 reply 1 proslijeđeni tweet 2 korisnika označavaju da im se sviđa
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      9. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 17. pro 2019.
        • Prijavi Tweet

        I won't lie it was a slightly emotional experience. The first time I've ever had my peers sit, listen and learn from me about a project that arguably did more damage to my research career than good. And at Dagstuhl of all places made it extra special.

        1 reply 0 proslijeđenih tweetova 4 korisnika označavaju da im se sviđa
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      10. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 18. pro 2019.
        • Prijavi Tweet

        Day three of Dagstuhl is in full swing. With talks this morning including @katjahofmann from @MSFTResearch talking about the MineRL Minecraft project.pic.twitter.com/gxyhko7dCP

        2 proslijeđena tweeta 8 korisnika označava da im se sviđa
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      11. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 18. pro 2019.
        • Prijavi Tweet

        Since then the work group I've joined has focused on 'impossible games'. Games that based on elements such as cognitive load, social evaluation or minute physical interactions, becomes impossible for an AI - or a human - to play effectively.pic.twitter.com/7OxrqBtH2q

        1 reply 1 proslijeđeni tweet 4 korisnika označavaju da im se sviđa
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      12. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 18. pro 2019.
        • Prijavi Tweet

        We've had dinner and wrapped up for the evening. So now it's time for a relaxed and informal session about #AlphaStar from DeepMind's Tom Schaul. One of the many *many* people involved in the project.pic.twitter.com/J07ZceyAkp

        1 reply 0 proslijeđenih tweetova 3 korisnika označavaju da im se sviđa
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      13. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 19. pro 2019.
        • Prijavi Tweet

        There's a lot happening here on day 4 of Dagstuhl but first, a happy memory. 2017's @dagstuhl 17471 took place during Thanksgiving and some of our US friends were feeling homesick. @gillianmsmith and @annetropy invited us all to make hand turkeys. In 2019 they're still here.pic.twitter.com/gCBinHVaBv

        1 reply 0 proslijeđenih tweetova 5 korisnika označava da im se sviđa
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      14. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 19. pro 2019.
        • Prijavi Tweet

        I was so sure they must still be here. I wandered the halls several times to no avail. Until Jacob Schrum pointed out they're in the meeting room in the new guest house. @annetropy and @gillianmsmith are sorely missed, but it's great to see they've been here with us all week.pic.twitter.com/DGAIvloEAX

        3 proslijeđena tweeta 10 korisnika označava da im se sviđa
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      15. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 20. pro 2019.
        • Prijavi Tweet

        Day 4 of Dagstuhl was an interesting mix. I joined a team of exploring the design of games that experiment in complex decisions and cooperation. There was an evening D&D session, hand turkeys from 2017 and a discussion of the @GenDesignMC and its upcoming 2020 competition.pic.twitter.com/sRIijPiq5T

        1 reply 0 proslijeđenih tweetova 2 korisnika označavaju da im se sviđa
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      16. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 20. pro 2019.
        • Prijavi Tweet

        And now our time in Dagstuhl is over and we make our way back to home. The final day is always an interesting discussion of growth and opportunity. These tweets fail to capture much of the discussion and innovation that happens here. But it gives something of an inside look.pic.twitter.com/2K6AB1zTiC

        1 reply 0 proslijeđenih tweetova 2 korisnika označavaju da im se sviđa
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      17. ᴀɪ ᴀɴᴅ ɢᴀᴍᴇꜱ‏ @AIandGames 20. pro 2019.
        • Prijavi Tweet

        Be sure to read @mtrc and @togelius's feed to get some different perspectives. We all fan out and do different things. I'm waiting on my flight so I'm gonna get on with some writing. Try and wrap up work for 2019!

        0 replies 0 proslijeđenih tweetova 3 korisnika označavaju da im se sviđa
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      18. Kraj razgovora

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