Alonso Canales

@Alce_X

Chilean game developer • 2020 • Co-founder of Developed Teacup, a wholesome adventure about a tea loving frog. 🐸🍵 He/him.

Chile
Joined October 2012

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  1. Pinned Tweet
    24 Sep 2021

    Yesterday was pretty wild but Teacup is out! It's been a busy but fun ride and I'm pretty glad people are enjoying it so far.

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  2. Retweeted
    Apr 26

    🥁🥁🥁 Good news! We have extended our application period for the Virtual Exchange by 2 weeks! Apps now close on May 14th @ midnight PST. Learn more about our FREE 6-week professional development program here:

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  3. Retweeted
    Apr 14

    gamedev twitter rushing to contribute an opinion on anything that happens ever

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  4. Retweeted
    Apr 9

    this might be a long shot but I'm looking to commission a unity technical artist to create a shadow volumes solution for the URP. the solution both NLH and KRZ used has been deprecated for years and only works on the built-in pipeline. my email is hello@addie.games :-)

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  5. Retweeted
    Apr 8

    ✨ GIVEAWAY TIME ✨ Follow, RT, and tag a friend for a chance to win this set of PS Vita enamel pins! 🥰 The winner will be announced 15th April. Good luck!

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  6. Retweeted
    Apr 8

    yea I do a lot of things. production, bizdev, game design, non-profit, narrative, side-project, mom stuff. "how?" I don't multitask*. 1 thing. THEN next thing. not always the most urgent, but always the most important. I close my other tabs & drafts. focus*. *well, I try

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  7. Mar 31

    The Virtual Exchange is a great program that taught me so much and helped me meet many awesome people. If it sounds interesting, I really reccomend you apply!

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  8. Mar 31
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  9. Mar 28

    Devastating news to start this week to. Finally played Coffee Talk a couple of weeks ago and it's a lovely game. Much love to his friends and family.

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  10. Mar 22

    Feeling this now. Thankfully I didn't pay out of my pocket for the pass, but it definitely sucks either way.

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  11. Mar 18

    Heart breaking to watch but brilliant journalistic work. Definitely support them on Patreon if you appreciate their work!

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  12. Retweeted
    Mar 10

    We stand with the people of Ukraine, who are caught in the middle of an unprecedented and unwarranted travesty. To show our support, The Indie Houses has teamed up with several incredible devs & publishers to launch the Help Bundle.

    , , and 3 others
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  13. Mar 8

    Tons of amazing games for a great cause, check it out!

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  14. Retweeted
    Mar 7

    Experience Teacup's adventure, now at a 25% discount! Women-led games are set to during the event from March 7-11th, 2022. Check out the other awesome games participating in the event over at

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  15. Mar 4

    Have been looking forward to this game ever since I first saw it a local event, really happy it's out!

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  16. Retweeted
    Feb 28

    ATTENTION GAME DEVELOPERS. We have begun accepting submissions for a bundle to support Ukraine on . We will, once again, show the world that video games can be a force for good. Please spread this far and wide.

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  17. Retweeted
    Feb 24

    So uh, we're just supposed to keep making games rn?

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  18. Retweeted

    My version Do it blatantly: for the internal team pitch Do it elegantly: for publisher/investor pitch Don't do it: marketing But what if I want to target an existing market? If you do your marketing right, they'll notice the relation between the games right away.

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  19. Retweeted
    Feb 21
    Replying to
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  20. Feb 18

    Working on a new pitch deck but don't want to have a thousand PDFs open all the time for reference, so I printed out a few examples/templates I like and made little booklets. It looks cute and is fun to page through!

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  21. Retweeted
    Feb 17

    Big update, and would appreciate any RTs on all/most of the tweets in this thread. The LOTRO team is growing! We've got a few new positions that we're looking to fill to help LOTRO continue to improve :) I'm the hiring manager, happy to answer any questions!

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