#MMOs seem to be the most risky of #VideoGame genres to release. Takes a huge team, a great deal of money, & years of development...(cont.)
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@77Ryan Yeah, that's a good point. That makes a lot of sense. I think too people are liking the idea of paying monthly less & less. -
@ArcaneAscent true. and people having no time to invest in an MMO grind. social media has removed a lot of the social aspects of mmo's too - Voir les réponses
Nouvelle conversation -
Le chargement semble prendre du temps.
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