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We made a <model-viewer> web component to help you put 3D stuff on the web:
HTML configurable
Responsive layout
AR holograms
Try it out on @glitch https://model-viewer.glitch.me/
Help us build it on Github: https://github.com/GoogleWebComponents/model-viewer …
#Web3D let's make it happen!pic.twitter.com/833kwFsjNZShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Chris Joel Retweeted
Hi friends! I lost my job yesterday. Glitch laid off roughly half the staff, including me. If you or a team you know is looking for a front-end strong, full-stack developer with expertise in accessibility and building with user safety in mind, please let me know!
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Chris Joel Retweeted
“Eating your own dog food” is a great forcing function. If FB goes to remote work, VR productivity tooling and ergonomics is going to move at an unexpectedly fast pace.
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Chris Joel Retweeted
As of today, Shopify is a digital by default company. We will keep our offices closed until 2021 so that we can rework them for this new reality. And after that, most will permanently work remotely. Office centricity is over.
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Chris Joel Retweeted
Great PWA new features coming to Edge on Windows. They are taking the integration with the OS deeper than other vendors!https://twitter.com/matijagrcic/status/1263005214224928769 …
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Chris Joel Retweeted
i used to hate in video games when you’d talk to everyone in a town and they’d all be like “did you hear about the PLOT ELEMENT?” and all the ambient conversations are like “dreadful days, these, what with the PLOT ELEMENT and all.” didn’t realize that’s just actually how it goes
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Do any
@NotionHQ experts out there know this one: is it possible to create a linked database that displays the first/last N rows of a database given some sorting order?Thanks. Twitter will use this to make your timeline better. UndoUndo -
Chris Joel Retweeted
I'm working with the team to help ensure an
#accessible experience for#CovidShield. Web and native app#a11y is vital when providing access to such a critical service for all people.https://twitter.com/tobi/status/1262556561836314627 …
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Chris Joel Retweeted
Check out RogueJack which doesn't only use the game assets I've created but was also born from
#KenneyJam in 2019! https://ponywolf.itch.io/roguejack (by@ponywolf)pic.twitter.com/xvLCcBPWuPThanks. Twitter will use this to make your timeline better. UndoUndo -
Chris Joel Retweeted
Snowpack v2.0.0-rc.1 is here!
Snowpack v2.0.0 (final) is coming May 26th!
https://github.com/pikapkg/snowpack/releases/tag/v2.0.0-rc.1 …pic.twitter.com/uyYH4CZqaq
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Chris Joel Retweeted
For folks who are upset about the "VR is Dead" clickbait, please note that the same hacks have been writing that "The Web is Dead" for decades and yet somehow it still exists.
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Chris Joel Retweeted
Finished animation support in glTF-Transform, and added round trip tests with the extremely convenient
@modelviewer. Before → After
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Chris Joel Retweeted
Working on a screen saver based on reaction diffusion
#madewithsatin#metalapi#SwiftLang#macos#screensaver, thinking about shading, refraction and colors!pic.twitter.com/87ZYV5XPBWThanks. Twitter will use this to make your timeline better. UndoUndo -
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Chris Joel Retweeted
Tried loading one of the UE5 demo models. The power of 8K textures... (and GI..
)pic.twitter.com/QcDjS2koXD
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Chris Joel Retweeted
v1.0.0 released! https://deno.land/v1
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Chris Joel Retweeted
Just published the first stable version of a project I started a while back, glTF-Transform. Aims to be a simple SDK for
@glTF3D files, and a community collection of reusable scripts. Source: https://github.com/donmccurdy/glTF-Transform … Docs: https://gltf-transform.donmccurdy.com/ //#threejs#webgl#b3dShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Chris Joel Retweeted
The Chrome XR team are proud to announce the addition of support for Augmented Reality (AR) to the WebXR API in Chrome 81, which has now rolled out to the world. View a glTF model in AR on Android and learn more:https://khr.io/tz
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Chris Joel Retweeted
Extending @three_org GPGPU's uber-example with GLTF loader and Standard Material. Pushed version to
@glitch too
: http://uber-gpgpu-demo.glitch.me . It has been on my bucket list for too long... #threejs
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