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  1. @natebross You should be able to find it in auto-generated App.g.cs file that you can find in the obj folder.
  2. The New Mail Account Setup Wizard of #THUNDERBIRD 3b4 is great!
  3. New version of #PEX - the automated white box testing tool for .net - horray! http://bit.ly/p2s9W
  4. The #Unity engine is now completly free for non-commercial indie development! Amazing! http://unity3d.com/
  5. #VS2010 B2 WPF designer keeps crashing VS for me randomly when opening .xaml files. :-/
  6. Ah!! #Covariance is only supported with reference types. One has to constrain generic type parameters to be a 'class' to get it to work.
  7. Post Sharp 2.0 CTP1 is out! Going to play with it~ http://www.postsharp.org/
  8. @nkohari Thank you - awesome! Time to experiment with the new features in ASP.net MVC 2 Preview. :)
  9. @nkohari Changes to Ninject 2 seem to have broken my ASP.net MVC 2 app. Controllers are created w/ a Singleton lifecycle instead of Request.
  10. Kawaii Radio - http://kawaii-radio.net/pag...
  11. Why is System.Diagnostics.CodeAnalysis.SuppressMessageAttribute sealed? *sighs*
  12. New version of #StyleCop - the coding style analyzer for .net! Now you can finally suppress messages. http://bit.ly/7iWhf
  13. @RoyOsherove Have you tried Microsoft Stubs? I've enjoyed writing stubs with it. Wondering whether I should use it for lightweight mocks.
  14. New mage spell in my #Zelda fangame: Firewall! Wheee \o/
  15. Hmm.. #Microsoft.Stubs auto-generates an empty Initialize method; creating a conflict with the stubbed Initialize method of my interface.
  16. Watching Lang.NET 2009 talks @ http://bit.ly/HC1P5
  17. Uploaded updated installer of my #zelda fan game. See my blog: http://tickblog.wordpress.com/
  18. Introduction to the .net #reactive framework - IObservable/IQueryable: http://bit.ly/TYh3d
  19. The Final Fantasy Speed Marathon | Charity Event | http://www.thespeedgamers.com/
  20. New #MonkeyIsland games, whee! http://bit.ly/aZBcY http://bit.ly/LVvdo