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sneechmeister

  1. Sneech News - http://sneech.net/blog/?p=99 | Sorry for lack of updates of late!
  2. Sneech update, and Bomb feature redesign - http://sneech.net/blog/?p=91
  3. Had a tough week developing Mac/Windows system code, but I'm over the worst. Sneech latest info here -- http://sneech.net/blog/?p=76
  4. Spent Sunday porting all the Sneech code over to a Mac OS X project. The Windows, iPhone, and Mac versions are now developed in parallel.
  5. Created a Sneech Features page: http://sneech.net/blog/?pag... | Most upcoming and future plans in detail.
  6. New Sneech Video of Alpha 009 | http://sneech.net/blog/?p=63 | Still trying to find a good codec, but at least there's sound!
  7. Tons of Sneech work done this week: Opening side Doors, Camera Zoom in/out (experimental), basic shop screen, new alpha after a tidy.
  8. Sneech is about 2 weeks away from all core features in place, and ready for open beta test on Windows, and iPhone release late August!
  9. Sneech Alpha 008 released. It's all coming together now... http://sneech.net/blog/?p=50
  10. Recorded a rough video of the new Sneech | http://sneech.net/blog/?p=53 Shame about poor video, but you get the idea!
  11. More background on Sneech's "stone age" beginnings, with original source code in full: http://sneech.net/blog/?p=36
  12. Another Sneech milestone passed, http://sneech.net/blog/?p=25 (Kill Points explained) - all major features should be in place early August!
  13. Just started up a Blog page for Sneech, with info on updates, and a bit about past and future of sneech | http://sneech.net/blog/
  14. New Sneech alpha 007. Added snake characteristics, simple Attack/Avoid AI, Shrink Pickup, Reverse, Explosion decals, sneech font, and more!
  15. More big progress on Sneech. Added snake characteristics (each colour different), better AI, and a new Shrink pickup. New Alpha at weekend.
  16. Sneech Alpha 006 released. Added Slipmats, Slopes/Ramps, Ice patches, Sneech Exit Door, and lots of more sounds and sneech-like action!
  17. Sneech Alpha 005 out. Feels+looks better. Also getting more into the idea of developing high-res/big screen version for PC and Mac! woo
  18. Sneech alpha/prototype testing started today. Early days yet, but things should come into place over the next few weeks
  19. Most of the basic core gameplay, sounds, and visuals, are now setup in iphone Sneech. Just a bit more work before beta testing can begin.
  20. Classic Amiga Sneech video on YouTube: http://tr.im/AmigaSneech