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sinistergrasp

  1. @mtgcolorpie Unreadable in what context? As in, physically unrecognized by the system?
  2. #gamesofthedecade Braid is my choice for best game, because it's one that should be used for game student foundation of intuitive design.
  3. @MarzGurlProd Sorry; to hear that; the whole de-escalation process makes phone support the hardest to bear, and it's the most thankless.
  4. @tearsofash I wonder if Konami will use this opportunity to redo Legends, since it was such an "embarrassment".
  5. @tearsofash Oh wait, yeah, Adventure? Wow... That game was horrible. I hope it got completely redone; it was barely justifiable on Game Boy.
  6. @NurseScarlett The credit system's power is mostly in our belief of it; one payment isn't too much to recover from. Even a few isn't so bad.
  7. @tearsofash Is it just a graphical update, or a mechanical one as well?
  8. @WeFlySpitfires Finally, you can abuse VATS without AP; going in and lining up a shot will still automatically line up the shot normally.
  9. @WeFlySpitfires Stealth 100 will allow you to snipe your way through just about everything once the first criteria is met.
  10. @WeFlySpitfires Raise Small Guns to 100 ASAP, carry an assault rifle, a submachine gun, a shotgun, and rifle around as standard loadout.
  11. @tearsofash That's scary. Why did you scare me like that? You're scary.
  12. @thelindsayellis Orson Scott Card? Interesting. Would you happen to have read and could recommend Empire? Been curious since Shadow Complex.
  13. @tearsofash Can't say I have. Is it a text novel or graphic?
  14. @tearsofash And The Last Airbender should be good for a laugh.
  15. @tearsofash Oh snap. Well there's Deathly Hallows, the new Karate Kid, and Kick-Ass.
  16. @tearsofash You fool! Eclipse, the next in the Twilight saga, how could you forget!?
  17. I.e., they were essentially as straightforward and mundane with their designs of Hell and its inhabitants as they could be.
  18. And why is the art direction so bad? The developers had no poetry in their soul, and interpreted the material with base understandings.
  19. That someone could combine The Divine Comedy and God of War and so utterly and catastrophically fail at both game design and art direction.
  20. Dante's Inferno, just... It's frankly terrible. But it's great proof that you can't copy a winning formula VER-BA-TIM. Hilarious, actually..