sinbad_ogre
- Grabbing the ZeroGear beta! Sign up for public beta access here: about 17 hours ago from Seesmic
- Still using UserDefinedObject? It's been deprecated for ages and is gone in 1.7. You should be using inheritance-free Ogre::Any by now.about 20 hours ago from Seesmic
- Ogre statically analysed with CppDepend by Issam Lahlali: Pretty interesting & pleasing resultsabout 21 hours ago from Seesmic
- argh, my front case fan is making so much noise, but I need to take apart too much of the machine to clean it properly. /turns up music7:03 AM Nov 8th from Seesmic
- My DVCS review Score Card: . It's ridiculously close, which is annoying :?10:37 AM Nov 6th from Seesmic
- @ Dave Grohl is outrageously talented, ta for the link5:59 AM Nov 5th from Seesmic in reply to AshMcConnell
- The VC8 1.6.4 SDK was missing a few headers, quite how is a mystery but this is now rectified. Thanks to @ for letting me know5:57 AM Nov 5th from Seesmic
- RT @: We have a PENNY ARCADE comic today!!! directly, or /dieshappy3:58 AM Nov 5th from Seesmic
- @ odd, the header is there in 1.6.3, dunno how it got missed in .4 (scripted sdk). , put in samples/include9:51 AM Nov 4th from Seesmic in reply to crowdscontrol
- @ in the SDK it's in samples/include normally. Will download again to check9:39 AM Nov 4th from Seesmic in reply to crowdscontrol
- @ unless you're in trunk, in which case it's gone because we don't use CEGui in core anymore. See CEGui's repos for the lib.9:25 AM Nov 4th from Seesmic in reply to crowdscontrol
- @ I misread, thought you meant CEGui. OgreCEGuiRenderer is in the source - Samples/Common/CEGuiRenderer. We don't ship the dll.9:23 AM Nov 4th from Seesmic in reply to crowdscontrol
- @ It's not. Precompiled dependencies include both.9:15 AM Nov 4th from Seesmic in reply to crowdscontrol
- Testing Ogre on Gitorious: 7:53 AM Nov 4th from Seesmic
- Wow, code.google.com is slow this morning3:00 AM Nov 4th from Seesmic
- Check out the new ZeroGear trailer: Good luck in the IGF and with your Steam release guys3:18 PM Nov 3rd from Spaz
- Sigh - new Silverlight req for XBox.com, another unnecessary browser plugin. Canvas / WebGL, please make this stuff obsolete eventually.1:04 PM Nov 3rd from Spaz
- Test Ogre conversion to Mercurial: I'm updating periodically with hg-subversion8:30 AM Nov 3rd from Seesmic
- @ it's ok, it finished 30 mins later :)8:29 AM Nov 3rd from Seesmic in reply to mitsuhiko
- BitBucket upload of Hg converted Ogre is reliable now I'm using ssh instead of http, but it's been going for 5 hours now :/7:05 AM Nov 3rd from Seesmic
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