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sboxle

  1. @techalite Ah, that's not related to the group. Just a tentatively-scheduled burrito run :)
  2. @techalite I think that group/event's just to give Aussies a heads up of what's happening. Not sure if there's an actual specific event.
  3. This is an amazing and hilarious short promoting Central Tafe in Perth. Caution: gets a bit dark. youtube.com/watch?v=4Am7oK…
  4. @milescosmo Oh, shame you guys didn't meet while living here. Couldn't been a decent team!
  5. @milescosmo Oh, awesome! He's like your Perth counterpart. ha, heading to any more festival events? CC @brockatkinson
  6. Talking plans and GDC with @techalite over lunch! Only a few weeks to go...
  7. @dangolding @spenow Cheers for the link. It still feels surreal seeing my name in an article. ha, sums it up well! Nice one!
  8. @milescosmo Yea, sure. You can check it out here, there's a download link below our stunning team photo: globalgamejam.org/2012/spawn-del…
  9. @milescosmo Thanks for making music at #igdamjam! The original ambient, contemplative track worked a treat. Hope you're feeling better.
  10. @spenow and my gamejam game, Spawn Delicious, can be played here. Think of it as relaxing resource management... globalgamejam.org/2012/spawn-del… #ggj12
  11. @burgerdrome Was jamming in Melbourne :> Pretty great turnout! 100+ people.
  12. Gamejam is over! Regrettably we didn't get to implement Dizzy Dugong, but we have a game. Uploading... #ggj12 #igdamjam twitter.com/sboxle/status/…
  13. The art assets for @spenow and my 48hr gamejam game are coming along swimmingly! ~20hrs to go #GGJ12 #igdamjam twitter.com/sboxle/status/…
  14. @SOYA_ Haha thanks! Up against very skilled and varied finalists! Tough choice for the judges. Congrats to the other finalists, gl hf
  15. Photo: And now for something completely different. tmblr.co/ZwmwnxF6y8-Y
  16. @JigxorAndy Oh thanks! Great to meet you, too. Looking forward to getting my gamejam on with the crew!
  17. This is an awesome desk setup idea: static.arstechnica.net/2011/09/29/img…
  18. A look into the working spaces of some indie game developers: arstechnica.com/gaming/news/20…