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owenmahoney
China reports 70 million users of large-scale online games, up 25% YoY, according to People's Daily Online.7:23 PM Nov 28thfrom web
Outspark's BI system rocks utterly. Awesome how closely we track our business drivers.8:25 PM Nov 4thfrom web
Free-to-play in NA 2009 = free-to-play in Korea 2004. Market moving rapidly with broadband.8:30 PM Oct 23rdfrom web
Still thinking about my lunch with @snowmaker yesterday. Scribd = Awesome company. Awesome opportunity. Exceptional team. And zip line.1:11 PM Aug 5thfrom web
Asia’s share of the online population will be 43% in 4 years. North America will be just 13% of Internet users. http://bit.ly/18bHGI10:58 AM Jul 21stfrom web
Yossi Vardi quoting Ilan Reitzer paraphrasing Lily Tomlin: "People deal with the real world because they can't hack it in videogames"7:43 PM Jul 15thfrom web
"..What really bothers the market is that structural problems that got us into trouble in the first place still exist." http://bit.ly/X1YT57:36 PM Jul 15thfrom web
Korean online games market up >20% YoY. NHN revs up 51%, Neowiz up over 29%.10:30 AM Jul 15thfrom web