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OverloadUT

  1. @TheWalkingEye I've ALWAYS DMd the storytelling from the characters' eyes, so it feels weird for me to try something different! #dnd
  2. ...lot of potentially interesting flavor gets lost because the characters never figure out mundane details about what rooms are for. #dnd
  3. What do you #dnd guys think about using narrative that gives information the characters would not know? I feel like a lot of [cont]
  4. @asponge I didn't see at a glance how to access the L4D2 commentary. I assumed they skipped it in this one!
  5. @superthom Speaking of which, you should come to MY shackmeet mister
  6. @illneverusethis I think one of the most important things to do if that were to happen is to keep the same moderators in charge.
  7. I am starting work on a major upgrade of Initracker http://bit.ly/3C54f3 Yay open source! What features would you like to see? #dnd
  8. @bensrpgpile Despite 3 monster crits, they won easily. Surprise round + tons of radiant damage made short work of skeletons! #dnd
  9. #dnd The players triumphed over the enemies with flying colors. http://bit.ly/2AHI7r http://bit.ly/1qlrnB
  10. Can a #dnd Paladin continue to sustain Radiant Pulse on a dead primary target? http://bit.ly/2BuUon
  11. #dnd Combat has begun! Will the players defeat the powerful priestess necromancer? http://bit.ly/vuUm http://bit.ly/4kzuwV
  12. Just finished up lengthy session report. I will start doing this every week if people like it. http://bit.ly/1RhrTW #dnd
  13. AHHHHH there were like 4 things I was going to buy from Litko's "testbed" section a couple weeks ago and they are now ALL gone! #dnd
  14. South Pacific last night was quite superb!
  15. @nanaze hello I am sitting next to you
  16. Last night's #dnd session was a Raise Dead ritual gone wrong. Demon was not willing to let the Infernal Warlock's soul go. AP Podcast soon
  17. @superthom Wait what stupid code
  18. Any suggestions for very dramatic music to use during a "Raise Dead Ritual Going Wrong" situation? #dnd
  19. @dahanese I have Wave! We should... wave. Or something. What does this thing even do? I should watch that long video I guess.
  20. After 4 hours, combat is over. One player death. All APs spent. All dailies used. All heals used. That was close. http://bit.ly/2bzTfe #dnd