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nuclear_heart

  1. XRhodes tutorial 3 is online: http://bit.ly/cow8a6 (well, it was up but some corrections were made and exercises added.)
  2. I've still to see how will it blend with the rest of the artwork. Which doesn't exist yet.
  3. woot, I've found a way to draw the platforms in #Cornerstone without having to create art for each of them individually.
  4. @retroremakes maybe it should be.
  5. let me just say that I fucking love Mercurial.
  6. new XRhodes tutorial: http://href.hu/x/d3aw
  7. The second tutorial for XRhodes is out: Textures and Sprites -- http://href.hu/x/d2t0
  8. XRhodes v0.83 for OS X is out, and so is the documentation. Next up: some freakin' tutorials, at long last.
  9. anyone knows how to get b2evolution to cooperate with twitter (beyond providing the correct combination of username and password, that is)?
  10. moving my base to Plymouth tomorrow. can't wait!
  11. writing game design. drawing massive amounts of inspiration from previous sketches. feeling super pumped.
  12. having an explosion of ideas for Cornerstone's main mechanics, narrative and play modes.
  13. Fuck Frogger. Hail Serenade (by Increpare & Kinten). http://www.increpare.com/2010/08/serenade/
  14. @increpare I love The Rose Garden's atmosphere. A lot. I wish I could figure out what to do in the maze with the symbols, though.
  15. I really don't tweet at all these days, do I? Two iterations of XRhodes has been out since the last one.
  16. Microblogging in bursts: XRhodes v0.81 is out. Fed up with coding. Been to Vietnam. Back alive. Back coding. Implemented A* for XRTile.
  17. XRhodes is released! http://xrhodes.nuclearheart.com/
  18. finished working on the new site, at least for today. I wonder if DNS propagation is complete.
  19. @isaacwilliams maybe responsible drinking isn't such a choice of mission after all.
  20. twitter is too small for this.=)