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nigelpegg

  1. @joshtynjala nice Josh - would love more feedback on what we could make easier : http://bit.ly/fIqlR
  2. @mitrick2 Re: RTMFP - RosettaStone? ;)
  3. RT @joshtynjala: finished first test of multiplayer game, one player was in the browser and the other was on an iPhone. Connected with LCCS.
  4. Loving @tomkrcha's article explaining P2P options for the Flash Player http://bit.ly/3w0s1g. Still working on even more P2P support in LCCS.
  5. @joshtynjala we cleaned it up so that you can set ConnectSession.suppressDebugTraces = true. Should be ready next build, in a few wks
  6. 6 ml hike up Mt Tam, 70 pushups/60 situps/60 leglifts. Core strength almost back. 2 month cabin contract signed; better start snowing soon.
  7. @joshtynjala No, it's on by default to help us debug issues when customers come to us - we can add a mechanism to turn it off.
  8. @joshtynjala Hey josh, we're actually working on more non-flex examples as I type. For help, check out the forums at http://bit.ly/1uDEHR
  9. @ryanstewart having the Oil's farm team knock the Avs off their home lossless streak is a tiny bit of solace in an otherwise BRUTAL season.
  10. @balsamiq no issues so far? Dying to see it!!
  11. RT @dycomp: Adobe LiveCycle Collaboration Service | http://ow.ly/vZQU << thanks for the writeup!
  12. @jesterxl whoops, $23.52. + some for bandwidth, but at $0.49/GB, should be pretty minor.
  13. @jesterxl let's go crazy and say 2000 msgs / user-hour (feature wiggle room). 112*$0.01/userH + 2000*112*$0.1/1000msgs = $22.52 / mo.
  14. @jesterxl so, 28*4 = 112 user-hours / mo, sound about right at the high end?
  15. @jesterxl How many users, how often are they connected?
  16. @jesterxl My quote of the day "Let me take this opportunity to protest against using weak listeners. They are for pussies. "
  17. RT @InsideRIA: Using Flash Remoting for Authentication to your AFCS/Facebook AIR Application http://bit.ly/sqpbJ (seems really complete!)
  18. @phillip We're also doing some doc-scrubbing, so we'll add more details on Flash-Only differences for the next build
  19. @phillip If you start with the ASDocs for the Flash-Only SDK, they list what's in there
  20. @phillip Everything's supported, but we don't have flash-only ports of anything UI-component based