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@subblue looks nice and aa'd :D any performance specs for us? i've done some gpu mandelbulb rendering, running into 2s execution limit tho..2:02 AM Dec 2ndfrom webin reply to subblue
@aras_p agreed, though you know artists would love it to bits, easy sell! first things first tho ofc. the framework is looking great!3:30 PM May 10thfrom webin reply to aras_p
@aras_p i'd say part of a lighting model (nonstandard param); regarding shader generation, how about a graph-based approach?5:58 AM May 10thfrom webin reply to aras_p
reading a *fantastic* softbody physics article ;)5:08 AM May 8thfrom web
trying to make it to 10pm, got 4 hours last night -_-11:29 PM Apr 19thfrom web