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LostDecadeGames

  1. Going in a different art direction for Lava Sword. More details in a blog later this week! twitter.com/LostDecadeGame…
  2. What everybody wants to know about #HTML5 games is how to monetize them. Audio, performance, whatever… developers will follow the money.
  3. Since we're building #HTML5 games, we don't necessarily target mobile OR desktop. Our aim is for them to always run great on both.
  4. Want to read more about our $7k @pokki game developer contest experience? Pictures too! lostdecadegames.com/onslaught-aren…
  5. @krawaller Thanks again, fixed that too :-)
  6. @krawaller Thanks for pointing that out! Fixed :-)
  7. Our website finally updated! Which means the been-done-for-a-while-now #Lostcast episode 10 is ready for your ears: lostdecadegames.com/lostcast-episo…
  8. Adding music and more sound effects to Onslaught! Defense (and restraining ourselves from improving anything else!) #focus
  9. Moving #Lostcast from @github to another server. We *think* we'll be able to update the website soon…
  10. @Wesley_Bao I'm at the bookstore, 2nd floor west hall
  11. @Wesley_Bao See you at 1pm!
  12. Awesome meeting so many interesting people at #GDC. Thanks to @playcanvas and @betable for great food and conversation :-)
  13. Thanks again to @pokki for showing us a great time at #GDC! Check 'em out: pokki.com
  14. @Wesley_Bao 9am is no good. How about 1-2pm same location? We'll figure this out!
  15. Just now found a video review of Onslaught! on iPad: youtube.com/watch?v=3jpdgo… Thanks @CrazyMikesapps!
  16. What do you game devs use for images these days? We're finding we use nothing but .png… #gamedev #poll
  17. @ThatJustinClark @mikehenrty A hangover?