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kitsunesoftware

  1. Challenge of the Runestones: The magic of the runestones is calling to you — will you answer? http://bit.ly/6FuLaf
  2. New game in time for Xmas: http://kitsunesoftware.com/ChallengeOfTheRunestones/
  3. Webserver will be rebooted tonight at 01:00 (GMT) in order to install a Linux security update. Should be back on shortly afterwards.
  4. has discovered automatic liking of Facebook and Twitter. I am impressed at how well-done it is :) http://bit.ly/88ayHY
  5. Mmm, physics engines... /proper/ physics engines. :)
  6. New game up: http://kitsunesoftware.com/AceMahjongSolitaire/
  7. Last reproducible bug ticked off, now for another round of testing. Wonder if I'll make a release today?
  8. Om nom nom, vector maths is what's for breakfast.
  9. @yugiohtas Yeah, Knightmare was great! Shame they cancelled it while I was too young to really appreciate any skill involved...
  10. Shadows. Full-screen anti-aliasing. They look great, but putting all the high-quality options on at the same time makes it run at 1FPS! :(
  11. is re-writing his build tool to better support user-created content
  12. Do cochlear implants come with adaptors for mobile phones?
  13. Correction: it has one, but it's off by default. Still, this means I now know more about OpenGL :)
  14. (I am so glad I deliberately got the worst computer for development, otherwise I would never have discovered this!)
  15. has just discovered why the shadow volume efforts didn't work: there is no stencil plane on this graphics card!
  16. has a Flickr account to go with the Twitt[e]r account: http://www.flickr.com/photos/kitsunesoftware/
  17. is learning how to render shadows in OpenGL
  18. Final bandwidth figures from the first month: 39 080 510 kilobytes. Currently working on a Mahjong game with a built-in level editor.
  19. How come I can download videos over mobile broadband, but downloading 51 plain text emails fail?
  20. Dude, over 33 GB. I am so glad I switched ISP!