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kevingj

  1. .NET facebook sdk video http://channel9.msdn.com/po... #WPF #facebook #Fishbowl
  2. looks like we're going to need a lot more bandwidth. fishbowl (still just a sample/prototype) is a hit
  3. @josheinstein @shanselman yes, Fishbowl is also affected as is everyone using the FB api. Facebook is on top of it & fix is expected soon
  4. ah the price of success - product support :-)
  5. @jarchowk Actually, Fishbowl is not a Silverlight app. It's a WPF app and runs on .NET which is already installed on most Windows computers
  6. Fishbowl for Facebook. A fun little app from our labs team in WPF. Based on FB stream API & optimized for Win7 http://www.fishbowlclient.com
  7. MS Pivot: a new (WPF) app making it easy to view, interact with massive amounts of data. Powerful. Fun. http://www.getpivot.com/
  8. @ingebretsen powered by Text10 and our shared text team
  9. WPF Presents - new and evolving (basic preview) site for WPF developments. http://connect.microsoft.co... #wpf @pdc09
  10. New Twitter Client based on WPF and optimized for Windows7. http://mashable.com/2009/11...
  11. WPF@PDC: John Gossman (SL/WPF arch), David Teitlebaum (Graphics), Rob Relyea (Xaml arch), Mike Shim (xaml pm), Anson Tsao (WP4/touch), more!
  12. Stay tuned. A few more goodies in the pipeline...
  13. The Microsoft SDK (WPF, SL, Asp.net) for Facebook platform released http://bit.ly/2Dqngn
  14. Cool new surface app http://bit.ly/gUPPt with code http://surfaceacademy2009.c...
  15. There's no substitute for having really good UI designers on the project
  16. SketchFlow - my fav new tool. Had a chance to use it yet for a prototype? If you have 2 hrs, check out http://www.dynamic-prototyp...
  17. Wish more devs would pay attention to proper keyboard handling in applications. Navigation shouldn't always require clicking on some tiny UI
  18. @woodjoe yeah can't say exactly. i can tell you we're pushing hard to get it out on an aggressive timeline though.
  19. @woodjoe yep. all in beta 2.
  20. In 3.5 we have hardware custom PixelShader effects. WPF4 has PS3 - Much more power: ~65K instructions vs. 64 per pixel & more op codes too!