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kbuckmaster

  1. @andrewbusey never anything that impacts the "achievement hierarchy"
  2. @killcreek hola SC, you headed to after party later?
  3. @andrewbusey right, current games at least. UGC is too big of an opportunity to pass for future games. Free content + revenue #sgs09
  4. @andrewbusey RMT will be a key feature as social markets evolve to more UGC (user generated content). The fraud is manageable. #sgs09
  5. @LiveGamer Super Rewards (Caplan) SR tracked one user who spent 30k in 2 months. Stated, no pay for play or sub model can do that #sgs09
  6. @mike_trigg IMO, less about differentiating, as aliases are new to most of this new audience, Not leveraging avatars is a miss. #sgs09
  7. @KimVallee one profile to rule them all :)
  8. @mike_trigg quite a few of them get most of it, they just aren't sure what to do with it. #sgs09 #sgs2009
  9. @LiveGamer Facebook (Davis) believes traditional game space is rethinking game dev and is more focused on social graph #sgs09 #sgs2009
  10. @MargaretWallace I don't particularly agree with raising the barrier to entry as a means of developing a quality audience. U? #sgs09
  11. @LiveGamer Facebook, using Facebook Connect to extend the reach & access to the "social graph" across multiple devices #sgs09 #sgs2009
  12. @LiveGamer Facebook valuing games/apps that leverage interaction. "Social graph" very popular term with Facebook as is leveraging it #sgs09
  13. @LiveGamer Hi5 smart, cautious in over messaging the users and measure performance around all communications #sgs09 #sgs2009
  14. @alasaarela if only Apple would get on board with that :) #sgs09 #sgs2009
  15. @mastercko lol about Andrew...
  16. @LiveGamer Payments necessary? Hi5 says yes, Myspace says it helps. FB providing audience to app devs. I concur with Hi5 #sgs09 #sgs2009
  17. @LiveGamer Gareth Davis from Facebook, top games Mafia Wars, Texas Holdem & Pet Society #sgs09 #sgs2009
  18. Social games empowers users with (translated from answers) content that provides social context that people can interact around. #sgs09
  19. @mike_trigg re: stored value, might be confusing as it pertains to virtual currency, invest over time, social captial/value #sgs09
  20. @LiveGamer Zynga (Pincus) games have to give you 1) feeling of playing with friends, 2) social outlet, expression 3) invest in game #sgs09