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jshmrsn

  1. RT @nnutter Want a Dropbox?use my referral or anyone's for a bit more extra space http://tr.im/EJ3x and get the iPhone app http://tr.im/EJ3C
  2. @atebits You can get it unfrozen by force changing the orientation with cmd+direction arrow. And yes, very annoying...
  3. @GavinBowman Funny thing is, I was coding and was distracted by your tweet haha.
  4. @GavinBowman That's an awesome post! (still reading) "Making Games Faster" http://tr.im/EF1f
  5. @jasoncitron You may also want to try Byline http://tr.im/EErZ (recommendation via @nnutter)
  6. Really excited to start messing around with the Unreal Engine again. Started game development with Unreal Engine 2 in UT 2003.
  7. @rje To me, all the fun was in playing co-op with friends. The story was just fun to laugh at :-P
  8. @AaronMCalta Yeah, for a 2.5%/44% ratio that does seem like a good choice :) But what's this, the store is down?! http://store.apple.com/
  9. Thinking about buying a MacBook Pro so I can code while traveling. Can't decide if I should spec it out or keep it simple.
  10. Interesting... RT @atebits Tried a Droid... scrolled the Contacts list. What a joke.
  11. Is there any way to tell XCode to not use all available processors when compiling?
  12. Are the top paid sub-category lists also broken/random? Or only the top paid?
  13. Does anyone know why a member function can't be both virtual and static in C++?
  14. @SnappyTouch Bah! It's all about Borderlands now! :P
  15. RT @tuaw TUAW Video: a tour of Freeverse http://bit.ly/30ATup (via @freeverse_ian)
  16. Have there been any experiments on embedding a depth channel into an image for 2D games with OpenGL?
  17. @dubane Ah, already got your answer as I was typing :P
  18. @dubane Well, MajickRank is all I know of for that. Have you met @majicDave? He's the developer if you want to ask about grossing lists :-)
  19. @dubane Oh, that's a good point. I hadn't thought of that.
  20. @dubane I've been very happy with http://AppFigures.com