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jshmrsn

  1. @majicDave just saw a little kid playing Chopper on his iPhone ;-)
  2. I feel totally guilty for not paying for this, it's fantastic! RT @CocoaGeek MiniSquadron is free today (only)!!! http://bit.ly/6OlRyM
  3. Watching "Creating New Expressive Social Mediums on the iPhone" http://tr.im/Ia98 (linked from the OpenGL presentation)
  4. Reading :) RT @dugla 3D Graphics for iPhone Developers. Final Presentation and Source Code: http://post.ly/Ff7m (via @SnappyTouch)
  5. Better question, does anyone know to query for fan page UIDs that a user has added with FQL?
  6. So did Facebook have the 5k friends limit removed or only for fan pages?
  7. Congrats! RT @trueaxis: Jet Car Stunts on iPhone wins IGN.COM - Game of the Month - November 2009 http://bit.ly/6qbv7g
  8. @GavinBowman If I could just figure out how to model a futuristic jet fighter out of cake... :)
  9. lol... RT @zaphodgjd: If you can't beat your neighbors Christmas lights... http://bit.ly/6nkbgV
  10. It's amazing how much detail is put into the side-scrolling screenshot list on the device AppStore. Trying to implement similar UI in OpenGL
  11. @shepherdfx I had the strongest sense of "Arghh! I'm getting beat by a computer?!?" ever
  12. RT @shepherdfx: Browser Pong http://su.pr/7p74p3 - pong game from artist-programmer Stewart Smith.
  13. @GavinBowman and the late night coders like me ;)
  14. @SnappyTouch Next time I'm not busy on a project I'm determined to crunch through these papers :-)
  15. Reading RT @SnappyTouch @ChristerEricson Every programmer should read @TonyAlbrecht's presentation and take it to heart http://bit.ly/6TnaX7
  16. RT @SnappyTouch: Part 2 is up: All About In-App Purchases: Selling The Goods http://gamesfromwithin.com/in-app-purchases-part-2
  17. RT @GavinBowman: The latest stats for our free, ad-supported iPhone game: http://bit.ly/8ksCBK Downloads, impressions, clicks, revenue.
  18. @stroughtonsmith You're not the first :) I hope to meet this fellow some time. Overgrowth is impressive!
  19. @stroughtonsmith A tester is reporting "flickering"but I havent been able to see it for myself (don't have a 3GS),so not sure about details
  20. @stroughtonsmith I'm actually not that *particular* graphics/game programmer with last name Rosen ;-) Looking into your advice