jimrossignol
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@ Right. And many game designers understand the linear end of that scale better than they understand the systemic end.
about 15 hours ago
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in reply to infovore
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@ Not denying sophistication, I am just saying it ends up dominating how imagination conceives of stuff.
about 15 hours ago
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in reply to infovore
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@ Far more interesting to cut one up yourself ;)
about 16 hours ago
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in reply to infovore
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@ Sure, a Burroughs cut-up book has some interesting imagery generated, but it's still typed up in a sequence.
about 16 hours ago
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in reply to infovore
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@ I've never really been convinced by "cut-up" or related techniques as objects. The interesting part of the process is doing it.
about 16 hours ago
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in reply to infovore
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@ Isn't it because, imaginatively and creatively, people have a bias towards saying "it happened like this", as per books/films?
about 16 hours ago
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in reply to infovore
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@ Perhaps, but I was more thinking of the urge towards putting linear stories into games. Why?
about 16 hours ago
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in reply to infovore
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@ I'm not saying stories aren't inherent, I am saying the bias in creativity is towards linearity, away from Chess/Day Z.
about 16 hours ago
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in reply to XanderBennett
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@ @ Sure, but that's not the point. Traditional media/tech says "this is the way it happened" in its recording, writing etc.
about 16 hours ago
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in reply to v21
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@ Yes, but chess doesn't suggest a single narrative. It's not recorded/broadcast as "this is how it happens".
about 16 hours ago
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in reply to HiFiHair
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@ Some games, yes. Linear ones. But the reason they exist is because of a linear bias created by other stuff.
about 16 hours ago
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in reply to MrDanMor
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@ Well it's against non-linear imagination, which means people create linearly.
about 16 hours ago
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in reply to edclef
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@ True, but then recorded music, like written story and filmed events, are dominant cultural forms. Broadcast vs performance, etc.
about 16 hours ago
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in reply to HiFiHair
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Re comments saying stories are inherently linear: children's play isn't strictly linear and oral stories are open to improv.
about 16 hours ago
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@ Oral story telling allows for improvisation, which written story does not.
about 16 hours ago
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in reply to De_Villiers
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If the primary mode of expression were rule-based games (things that play out different - Chess, Go) would we be culturally non-linear?
about 16 hours ago
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How much has writing, and devices like the typewriter and the film camera, created a sort of cultural linear bias in creative imagination?
about 16 hours ago
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@ We're working on it.
1:00 PM May 30th
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in reply to DustyGerkin
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Diablo III servers down, eh? Well that's just swell.
12:35 PM May 30th
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Day Z desperately needs a delayed logout, so that people will stop disconnecting, changing server, and ambushing you as if by teleport.
11:48 AM May 30th
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- Name Jim Rossignol
- Web http://www.big-ro...
- Bio Writing and blogging for Rock, Paper, Shotgun. Making computer games with Big Robot. My views *are* those of my employer, because I am him.
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