Get short, timely messages from Jim Rossignol.

Twitter is a rich source of instantly updated information. It's easy to stay updated on an incredibly wide variety of topics. Join today and follow @jimrossignol.

Get updates via SMS by texting follow jimrossignol to 40404 in the United States
Codes for other countries

Two-way (sending and receiving) short codes:
Country Code For customers of
Australia
  • 0198089488 Telstra
Canada
  • 21212 (any)
United Kingdom
  • 86444 Vodafone, Orange, 3, O2
Indonesia
  • 89887 AXIS, 3, Telkomsel
Ireland
  • 51210 O2
India
  • 53000 Bharti Airtel, Videocon
Jordan
  • 90903 Zain
New Zealand
  • 8987 Vodafone, Telecom NZ
United States
  • 40404 (any)

jimrossignol

  1. @infovore Right. And many game designers understand the linear end of that scale better than they understand the systemic end.
  2. @infovore Not denying sophistication, I am just saying it ends up dominating how imagination conceives of stuff.
  3. @infovore Far more interesting to cut one up yourself ;)
  4. @infovore Sure, a Burroughs cut-up book has some interesting imagery generated, but it's still typed up in a sequence.
  5. @infovore I've never really been convinced by "cut-up" or related techniques as objects. The interesting part of the process is doing it.
  6. @infovore Isn't it because, imaginatively and creatively, people have a bias towards saying "it happened like this", as per books/films?
  7. @infovore Perhaps, but I was more thinking of the urge towards putting linear stories into games. Why?
  8. @XanderBennett I'm not saying stories aren't inherent, I am saying the bias in creativity is towards linearity, away from Chess/Day Z.
  9. @v21 @edclef Sure, but that's not the point. Traditional media/tech says "this is the way it happened" in its recording, writing etc.
  10. @HiFiHair Yes, but chess doesn't suggest a single narrative. It's not recorded/broadcast as "this is how it happens".
  11. @MrDanMor Some games, yes. Linear ones. But the reason they exist is because of a linear bias created by other stuff.
  12. @edclef Well it's against non-linear imagination, which means people create linearly.
  13. @HiFiHair True, but then recorded music, like written story and filmed events, are dominant cultural forms. Broadcast vs performance, etc.
  14. Re comments saying stories are inherently linear: children's play isn't strictly linear and oral stories are open to improv.
  15. @De_Villiers Oral story telling allows for improvisation, which written story does not.
  16. If the primary mode of expression were rule-based games (things that play out different - Chess, Go) would we be culturally non-linear?
  17. How much has writing, and devices like the typewriter and the film camera, created a sort of cultural linear bias in creative imagination?
  18. @DustyGerkin We're working on it.
  19. Diablo III servers down, eh? Well that's just swell.
  20. Day Z desperately needs a delayed logout, so that people will stop disconnecting, changing server, and ambushing you as if by teleport.