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jendrikillner

  1. Has anybody successfully hooked HeapFree on x64? Tried multiple libraries but can't get it to work. Always ends in an Access violation.
  2. Stunning images > @ryanwiancko: http://bit.ly/5LqEIe - CERN is about to restart. Great image series of this technological marvel
  3. I successfully hooked HeapAlloc/Free using the EasyHook library. It is a nice hooking library.
  4. Finally managed to get the DIA SDK working …
  5. > @repi: Slides for my "Parallel Futures of a Game Engine" keynote is now up! Get it while it's hot: http://repi.se
  6. RT @meshula: Now this is interesting, a systems-level language built around coroutines, not objects. http://golang.org/ via @subblue @st ...
  7. I finally had some time to get my new memory system working.
  8. The Unreal Development Kit looks great. I will try it when the download is finished. [http://udk.com/index.html]
  9. I will be in Berghem (Netherlands) over the weekend to take part in the last race of this year’s kart season.
  10. D3D11 Benchmark "Heaven" released by Unigine. http://tr.im/CNqZ
  11. My project is compiling again. My UnitTests failed compiling because of rvalue’s the inline strings ended as type char[i] not char*
  12. Just installed vs10 beta 2.
  13. Oh, vs10 beta2 supports nullptr in c++. Great video by Stephan T. Lavavej on channel9. http://tr.im/Cl9Y
  14. The parallel stacks window in vs10 is really great when debugging multithreaded code.
  15. I’m going to implement a new FileSystem which will handle asynchronous I/O a lot better than my current one.
  16. The first extensions for #vs10 beta2 are showing up on the Visual Studio Gallery. Hope the release of beta2 is not far away.
  17. The weekend was really rainy in Eindhoven. I achieved a 2nd place although I had a problem with the accelerator cable in the last race.
  18. I will be in Eindhoven at the weekend. It’s time for the next kart race.
  19. @flawe For SVN hosting you could take a look at www.xp-dev.com
  20. I'm really missing C++0X "Template typedefs" right now.