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inspirit

  1. just watched my first film in 3D: A Christmas Carol very nicely done ;)
  2. @joa hehe!) thats funny)
  3. It is friday! It is Friday's!) http://yfrog.com/35840cj
  4. @joa you own a Mac?)
  5. not really impressed how Spherical Harmonics looks like http://bit.ly/15cJ5F but will add it to sound application just play with...
  6. Spherical Harmonics is good to try next. pretty common after SuperShape3D but interesting to how it differs.
  7. @DerSchmale well first i thought it will replace gmail ;) but i was wrong so still no use for me...
  8. @UnitZeroOne sorry i didn't get it. well not really cool handling unmerged and merged triangles...
  9. @UnitZeroOne so updating one triangle I do change also the connected one ;)
  10. @UnitZeroOne I got the problem why FLAT shading is not working for me: cause i haven't separated triangle vertices.
  11. @UnitZeroOne as for me I can set backClick for HUISlider to true and it will be clickable
  12. @UnitZeroOne backClick property isn't it what u need?
  13. @UnitZeroOne it is clickable i thought...
  14. that's totally ridiculous. i can't avoid scaling light map for FLAT shading. rounding to exact pixel, using 2pixels per color nothing works(
  15. @stroncium well it looks like you PC is extremely slow for it. I haven't such results on my machines. sorry
  16. @stroncium your browser? i tested on MAC and PC it runs around 3-5ms even in debug version with stable 33FPS
  17. While still fighting to get back Flat shading I've updated Phong one with @UnitZeroOne lightmaps: http://bit.ly/1HjMCO looks fantastic!
  18. new view mode in SuperShape3d demo soon: http://bit.ly/3t3UJ4 graphic credits to @UnitZeroOne ;)
  19. @UnitZeroOne sorry but can u give me a hint why is it stretching and smoothing Bitmap in triangle? I tried all the options ;(
  20. anyone know how to avoid smooth scale of bitmap fill in triangle? i'm setting U to needed while V and T is 1 still having smooth shading...