industrious
- @keladric UnitTest++ http://unittest-cpp.sourcef... RT @industrious Any recommendations for portable unit test frameworks?12:31 PM Jun 28th from web in reply to keladric
- #premake 4.1 is now available! See http://bit.ly/75hsG
for the details.4:58 PM Jun 21st from web
- Off camping at the shore with the family; back on Monday.
http://bit.ly/FFaqQ11:13 AM Jun 18th from Tweetie
- #premake 4.1-rc3 available, hopefully last RC before final release: http://bit.ly/gAfhl4:24 AM Jun 16th from web
- #premake 4.1-rc2 now available: http://bit.ly/eYn4w3:44 PM Jun 8th from web
- #premake 4.1-rc1 is now available: http://bit.ly/PY4Tc4:06 PM Jun 3rd from web
- Fixing bugs now, #premake RC1 coming soon, probably this weekend.7:02 AM May 30th from web
- Bust my hump all week prepping for knowledge xfer session w/client tomorrow. Then back to #premake and industrious. Whew.4:30 PM May 27th from web
- Applied patches to #premake, including PCH support for GCC http://bit.ly/aXOIf1:49 PM May 22nd from web
- industriousone.com is back online; will follow up once I've had a chance to talk to host.4:32 AM May 21st from web
- industriousone.com is suffering from a bad storage server; being worked on and hopefully resolved soon. I'll update when the dust settles.8:41 AM May 20th from web
- On the road through next week, then working through the #premake patch queue (then bugs, then release).5:58 AM May 13th from web
- New #bge trailer? http://bit.ly/WYt83 No one seems to know.8:03 AM May 10th from web
- #premake PS3 for Visual Studio now working (I think, can't test w/o devkit...anyone?). Refactoring, then start applying patches.1:46 PM May 8th from web
- @AshBerlin Maybe http://bit.ly/11m54p ? Also see discussion http://bit.ly/WkglU. Otherwise need specifics ask in forums http://bit.ly/uEeLs5:42 AM May 8th from web in reply to AshBerlin
- @berkus No worries. Yes, SVN trunk works with all tools. All good feedback so far, but still time for big changes if needed.7:21 AM May 3rd from web in reply to berkus
- @berkus The platform feature is the basis for cross-compilation. Feedback encouraged and welcome. http://industriousone.com/p...1:26 PM May 2nd from web in reply to berkus
- @berkus I wanted it, it was easy. Always happy, delighted even, to accept patches for new features, or requests in the tracker. Viva OSS!12:59 PM May 2nd from web in reply to berkus
- Started PS3 support for #premake. Works in Makefiles, Visual Studio up next. Can't fully test though, I don't have a devkit. Little help?6:31 PM May 1st from web
- Added --platform arg to Premake to target a specific platform w/o changing scripts: premake4 --platform=xbox360 vs20084:55 PM Apr 30th from web
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