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geogirl

  1. #esriuc GeoMentor has gotten over 750 people scanned. Trying to reach 1000, so head over to Booth 408 & get scanned!
  2. #esriuc pretty good crowd in Jesse's session, which he gets all to himself, so we'll see how long he'll get to talk
  3. Just updated 2 of my presentation slides....Still not quite there, because I have 21 slides, and really need time for the live demo....
  4. The Joppatowne students are getting congrats from Maryland's Governor #esriuc
  5. The work these kids have done can rival many a GIS pro! #esriuc
  6. Charlie Fitzpatrick introducing Joppatowne High School (Maryland) group who are talking about using GIS at their school #esriuc
  7. LIfetime Achievement Award to Dr. Henk Scholten. he also gave the keynote at the EdUC. #esriuc
  8. during the lunch break, we had the most AMAZING gelato at Chocolat on 5th street. #esriuc
  9. US Census Bureau presentation underway at #esriuc.
  10. Governor of Maryland receiving ESRI President's Award for state of Maryland's GIS work #esriuc
  11. #esriuc plenary underway, lots of tweeting and liveblogging, so you'll get blow by blow as it happens!
  12. Ann Johnson is telling us about education site license changes. #esrieduc
  13. About to try out GameCam to get some video of my XNA project in action!
  14. it's always the thing that seems simplest that ends up giving you the most trouble...
  15. it's time for the last push before the ESRI UC...the XNA project is starting to look really good....just a few more tweaks!
  16. still overhauling my XNA project and upgrading to 3.1....i guess it needed a lot of cleanup....
  17. upgraded my project to XNA 3.1....it's faster, the textures look even better, and it's supposed to handled video now...cool!
  18. watching the news out of Pittsburgh...hoping everyone who attended #GES got home safely
  19. back from #GES.....good sessions, got a chance to do some interviews, look for my next Lost in the Virtual Fog entry...
  20. getting ready for a session on XNA at #GES. wondering how their experience will compare to mine in working with XNA Game Studio...