gavin_pugh
-
I like the idea of Kickstarter. I'm just worried about the "me too" projects. Stuff that looks so pie-in-the-sky, giddy schoolboy-like.
about 3 hours ago
via web
-
@ Haha, nice. Sounds a plan. I was surprised when you told me about the extent of the contract back then. I had no idea at the time.
1:33 PM May 31st
via web
in reply to agrant
-
I hate legalese. It's a disgusting practice that America seems completely enamored with. Deception by obfuscation. Lawyers are cocks.
10:46 AM May 31st
via web
-
Yuck! I slipped through the net when I started here. Today I got given that bit of paperwork where you sign over all your shit to ATVI :(
10:45 AM May 31st
via web
-
The studio I worked at in England closed down last year. Here's what's happened since... Lots of cool stuff!
10:37 AM May 14th
via web
-
Registering for a Comic-Con pro app for the 1st time. My Mrs @ got fast-tracked and approved instantly. :) Have to mail mine off.
5:04 PM May 7th
via web
-
Enjoyed spending lunch with "Love" author @ today, and seeing a couple of great talks from him. Thanks for setting it up @!
7:44 PM Apr 27th
via web
-
Starting to realise that I'm pronouncing 'z' as 'zee', instead of 'zed' *without* thinking. I used to do in on purpose to stop confusion :-/
5:23 PM Apr 27th
via web
-
@ Yeah Klepacki's work on the C&C games was pretty special. Impressive resume too; Dune2, EOB, Kyrandia, Lands of Lore... Wow.
3:19 PM Apr 20th
via web
in reply to FionaSarah
-
Original Apple II "Prince of Persia" source code is up on github! :)
3:18 PM Apr 17th
via web
-
@ @ Thanks guys. Have to run this on Windows, but I've found a decent doc for it: . Cheers!
12:02 PM Apr 12th
via web
in reply to ambakshi
-
Any recommendations for a free x-plat static code analysis tool? Something comparable to VC /analyze, that doesn't need weeks of setup. Thx!
1:59 PM Apr 11th
via web
-
Awesome, OpenGL 2.0 working in the new improved Android emulator:
12:04 PM Apr 9th
via web
-
GDC Vault is live for the 2012 show, inc. all 'Classic Postmortem' videos (Gauntlet! Harvest Moon!) for free, yay:
5:35 PM Apr 4th
via web
-
Eight British coders at the NS when I started. Now there's just one... :(
6:39 PM Mar 30th
via web
-
For anyone affected by the layoffs at or today, Neversoft is looking for FPS designers:
12:36 PM Mar 29th
via web
-
@ Surely there's a way of hijacking a Metro HWND and rendering using XNA into that? Won't fly for ARM when it arrives, tho.
9:44 AM Mar 29th
via web
in reply to RunningPixel
-
@ *In* the card, maybe. On FB a few people say there is a metal strip in the envelope. Not in mine. Need to get some tinfoil! :)
9:21 AM Mar 29th
via web
in reply to allenfreese
-
@ Haha indeed. Was it your old haunt when you were here? :) DaveC's last day at Neversoft tomorrow, btw. End of an era!
9:19 AM Mar 29th
via web
in reply to ChristerEricson
-
Need the envelope to prevent wireless communication, apparently. :)
9:58 PM Mar 28th
via Twitter for Android
from Los Angeles, CA
|
- Name Gavin Pugh
- Location Los Angeles, CA.
- Web http://gavpugh.com
- Bio Lead Programmer at Neversoft Entertainment. Guitar Hero, Tony Hawk. Now, a shooty-game... Generalist fingers-in-all-the-pies kind of coder.
|