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gamooga

  1. Scheduled downtime (less than half hour) post.ly/7SSVj
  2. @Borundin Thanks for introducing us. @gameproducer Please tweet us for any queries.
  3. @AirRider3 Sure thanks :)
  4. @AirRider3 I have replied your mail. Can you please check and let me know if SDK works fine with Python 2.6. I am standing by.
  5. @AirRider3 Issue resolved. We have released a new SDK package for OS X Lion. Please download it from our SDK page: gamooga.com/dev/docs/sdk.h…
  6. @AirRider3 We got your mail and replied it too. Our team is working on your issue. Should be able to post a resolution in few hours.
  7. Gamooga Scalability is.gd/a1DP50
  8. Gamooga Scalability: a MMO style virtual world from 4 users to 10000 concurrent users youtu.be/w5BlN8QUYdQ via @youtube
  9. Migration complete post.ly/6HLrR
  10. We have the new cluster up and running. All services stable. There has been a small downtime of 10 mins at 10:36 AM GMT.
  11. Migration complete, DNS changed. Please allow sometime for DNS to propagate. Reply if you have any issues.
  12. Downtime started, your apps/games' users are not disconnected, they will be bifurcated across two clusters.
  13. Downtime post.ly/6CQks
  14. The assets were too huge to include in the SDK. We will put out the project code very soon on Github probably and do... post.ly/3wQXQ
  15. Screencasts post.ly/5qjMu
  16. I uploaded a @YouTube video youtu.be/Im1jwZ4Tsc4?a Chat Lobby - android
  17. I uploaded a @YouTube video youtu.be/1MeqXjPFoB0?a How to deploy onto Gamooga production
  18. I uploaded a @YouTube video youtu.be/3lETnKy-1-E?a Chat Lobby - javascript
  19. Unity3D API and docs released post.ly/5GjnM
  20. Gamooga now has #websocket support in its #javascript API blog.gamooga.com/websockets-in-…