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gameresort

  1. @calderastudios thanks, that is what I thought. Probably going to hold off for the GDC parties, then :-)
  2. @On45 first Facebook, now Twitter... next thing you will start playing #Farmville
  3. Small iPhone devs: do you see any value in going to #WWDC?
  4. @lilwhitebear ...and I also spend some time staying current on websites and twitter :-)
  5. @lilwhitebear I am the 'artist' in our full-time, two man team. Mostly use modo/unity (3D) and PS, plus various docs for design.
  6. The 'greeters' at the Apple store just freak me out...
  7. I think games should only allow you to post a score on Twitter once a day. At the most.
  8. @hodapp Bonjour!
  9. @thesecretlab congrats! (whatever it is you were demoing :-)
  10. The thrilling potential of SixthSense technology http://bit.ly/3V3BHb #TED
  11. @ryanschneider haha, no offense taken. As I said, I USED to work there... thanks for picking up Castle Warriors, we can use the support!
  12. @ryanschneider I used to work there... the bus was convenient, but I share your feeling ;-)
  13. @ryanschneider did you know that subservientchicken was done by an ad agency that has its main offices in Miami and Boulder?
  14. RT @dubane: RT @IGDABoard: IGDA introduces the IGDA HP - Healthcare for members. More details on the Board Blog: http://bit.ly/yX6gn
  15. Does google really believe in mobile ads, or do they just want to mine the iPhone platform data? (#admob)
  16. RT @Blurst: David Sirlin's great write-up on our talk from Unite: http://bit.ly/1J4JlX http://fb.me/3pKTkYf
  17. RT @ezonecom: Have you got our FREE iPhone Space Game yet? (normally US$2.99) http://ezone.com/app/gg
  18. @backflipstudios that would be great, follow us so I can send you our contact info (or dm us yours). thx
  19. @backflipstudios: there is pizza? How come we weren't invited? :-)
  20. RT @isoiphone: I think us indy devs have same mindset as pyrotecnicians. We want a giant explosion but will settle for not killing outselves