gallusgames
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Started work on a (potentially!) cool idea for to help developers polish their games...watch this space -> [ ]
11:38 AM Nov 20th
from web
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@ Good stuff! I'll look forward to not appearing on any of the global high score tables :D
12:52 PM Nov 17th
from web
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Just bought my first - Echoes+ for & love it, good work @
10:14 AM Nov 17th
from web
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Haven't had any time to work on . Stupid real work! And various other spare-time consuming tasks.
9:25 AM Nov 14th
from Twitterrific
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Starting my early tomorrow (GMT)...got an idea and hopefully got enough time left to throw something together in the next 4 days.
1:25 PM Nov 11th
from web
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Sorry for giving this publicity but I had a proper LOL @ screenshot from The Flashlight. Who is reviewing this utter rubbish!?
12:56 AM Nov 7th
from Twitterrific
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@ I think I could be persuaded to give the next thing a go. Had a lot of fun playing last week's entries!
11:52 AM Nov 5th
from web
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Looking forward to Tuesday (10th) so I can officially begin playtesting and reviewing efforts (just games though, no f-in apps!)
2:09 PM Nov 4th
from web
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@ I concur - the imperial system is miles too difficult to fathom.
8:28 AM Nov 4th
from web
in reply to BinaryTweedDeej
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@ Cheers - potentially need to record normal desktop activity too so was thinking HyperCam + Fraps. Will check out vdub too!
3:42 AM Nov 4th
from web
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@ very much enjoying sgtconker.com - quality articles and a great read so far. Keep up the good work chaps!
2:06 AM Nov 4th
from web
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@ see for your Tile Engine videos, may I ask what software (applications, codecs etc.) you used to produce them?
8:53 AM Nov 3rd
from web
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@ has a free plan which may suit. Failing that, the "Pro Small" plan is relatively cheap.
1:53 AM Nov 3rd
from web
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Really should stop playing COD4 Modern Warfare on and do some work. So good though. Maybe just 5 more minutes "research"...
12:49 AM Nov 2nd
from web
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@ Even though I am slightly late...I concur with the click!
11:49 AM Oct 31st
from web
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@ Fair point although loading textures is something I regularly do in a reader. I don't think the auto stuff handles this?
11:56 AM Oct 29th
from web
in reply to nickgravelyn
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@ Agree - I just think that if you know the writers/readers system, doesn't take long to put together & get the benefits
11:44 AM Oct 29th
from web
in reply to nickgravelyn
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Not convinced by 3.1's automatic XNB serialization - not enough control. Plus it took long enough to work out ContentWriters etc. :D
11:11 AM Oct 29th
from web
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@ Turbo Pascal is without doubt the king...although Z80 assembly has a fond place in my memory.
11:45 AM Oct 27th
from web
in reply to frederictessier
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@ I just like to keep my head down working :D Although I think I might start a separate "C# vs C++" thread to spice things up ;)
10:15 AM Oct 27th
from web
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