G4C
- Thanks for a great Festival! We'll post a final roundup of today and slides from presenters as they come in #G4C091:15 PM May 29th from web
- Bradshaw: Recycle City & Electro City - spinoffs of the Sims w/a message www.electrocity.co.nz #G4C0912:59 PM May 29th from web
- Bradshaw: new platforms like flash-based games & mobile games will make them more accessible for classroom use #G4C0912:57 PM May 29th from web
- Bradshaw: games have led in using new models, platforms, and means of distribution - going to where players already are #G4C0912:56 PM May 29th from web
- Bradshaw: "we're trying to make game-makers out of the gamers who have been playing all these years" #G4C0912:47 PM May 29th from web
- Bradshaw: Spore: Galactic Adventures will let players script their own adventures- set, scene, behaviors that others can play through #G4C0912:45 PM May 29th from web
- Bradshaw: goal with Spore was to create more value in what user can create, with greater ease of use #G4C0912:40 PM May 29th from web
- Bradshaw: their games successful bc they give players a personal hook and ability to create content, share experiences #G4C0912:38 PM May 29th from web
- Bradshaw: Sim City, The Sims not designed to be educational, but players have transformational experience and learn from it #G4C0912:34 PM May 29th from web
- Bradshaw: The Sims is based on Maslow's Hierarchy of Needs - working title was Home Tactics #G4C0912:33 PM May 29th from web
- Bradshaw: families w/ autistic children write that playing Spore/creating their own creature helped kids connect behavior to feelings #G4C0912:29 PM May 29th from web
- Bradshaw: military using games to give an experience to try, fail & succeed before they're in the field (in a way training can't) #G4C0912:26 PM May 29th from web
- closing keynote: Alan Gershenfeld introducing Lucy Bradshaw, producer of Spore #G4C0912:18 PM May 29th from web
- RT @Rowsdower: Thompson references http://playwikipaths.com as a kind of newsgame. #G4C0912:12 PM May 29th from web
- "computational journalism": people reporting news (using more than words to do so) should know how to use tools to create artifacts #G4C0912:10 PM May 29th from web
- RT @savasavasava: thompson @ibogost games do a good job of getting people to 'rummage' through data & make sense of/synthesize it. #g4c0911:59 AM May 29th from web
- what does it mean to do journalism? the field needs to share the process/literacies so more people can be part of it @ibogost #G4C0911:54 AM May 29th from web
- the direction news gathering is moving can learn from gaming (creating incentives, using community tools) @pomerian99 #G4C0911:53 AM May 29th from web
- puzzles are games that have been in the news for a century, but crosswords caused a moral panic at first as timewaster @ibogost #G4C0911:43 AM May 29th from web
- putting the interactive map + investigative reporting to a game: www.redistrictinggame.org @ibogost #G4C0911:41 AM May 29th from web
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- Name gamesforchange
- Location New York City
- Web http://www.gamesf...
- Bio Real world games, Real world impact.
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