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EntropicOrder

  1. Ballads of Reemus is finished and live! Now available to buy and either download or play online. Try out the demo: bit.ly/wEISO1
  2. Been super productive doing fine tuning on Ballads of Reemus. Hope to be done programming it this month! I'd say it's about 80% complete.
  3. Wrapped up a new game called "Zee and the Alien Machine", now available for sponsorship @ FGL! Check out the trailer at ClickShakeGames.com.
  4. Building out the new Ballads of Reemus website. Almost done. :)
  5. Finishing up programming the new Several Journeys of Reemus: Chapter 4 - The Beastly Blackhole of Bureaucracy. http://bit.ly/aqfs7X
  6. Zeebarf and I teamed up to form a new game development company called ClickShake Games. Check out our new site: http://ClickShakeGames.com
  7. Would you enjoy a huge casual puzzle platformer game of exploration & discovery? Try playing Paradox Embrace! http://bit.ly/92peW7
  8. Just fixed a last minute collision bug that eluded me for a while now. Feel silly that it was something simple, but really happy it's fixed.
  9. The biggest game I've ever made, an epic puzzle platformer, will be released tomorrow 1/6! 6 months in the making, 9 huge levels, 24 hours!
  10. Loving AssassinsCreed2 so far! Greatly improved from #1. TonyHawkRide is sweet, sometimes difficult to control. Deadlocked in MonopolyCity.
  11. Paradox Embrace should be released next week! Currently playing DJ Hero & looking forward to Assassins Creed 2+Mini Ninjas when I get home.
  12. Just finished up a game for Comedy Central. Now trying to finish Paradox Embrace. Planning a game dev presentation for local art school.
  13. Think I was sick w/ H1N1, feeling better now. Finally got all 9 Paradox Embrace levels done! Hoping game will be done in next couple weeks.
  14. Really excited about Flash CS5 publishing right to iPhone app. Will definitely be using that! Any requests for EO game remakes on iPhone?
  15. Apple censors @jonmyers' iPhone game Cornhole Allstars as "C******e Allstars" on Canada's AppStore. http://bit.ly/3K3qsZ #gamedev
  16. When I tell people I'm going full-time #gamedev, everyone tells me I should make an iphone game cuz they hear about all the success stories.
  17. Finally taking the plunge into full-time indie #gamedev! Day job has been notified. Soon to unlock my full creative potential! #indiegames
  18. Paradox Embrace is really coming together. World map & most of the levels are done. Engine is solid. Building out cutscenes & menus now.
  19. @fasterkitty That's like saying music isn't art unless people buy sheet music not for how it sounds but how it looks on paper.