eddbiddulph
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- This game looks fantastic. I've never seen noise used to such a great effect, assuming it's not a byproduct.
4:48 AM May 20th
via web
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- 1963 demonstration of Ivan Sutherland's Sketchpad. Looks like it was very sophisticated for the time!
4:45 AM May 20th
via web
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Dear spamming recruiter. I am not interested in working with Visaul Studios. Please don't contact me again.
2:18 PM Apr 30th
via Twitter for Android
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@ I like the look of your fluid-based game, and sci-fi racer game!
2:15 PM Apr 30th
via web
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Ray marching an infinite procedural city in (student project)
4:10 AM Apr 25th
via web
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@ Thank you!
11:38 AM Apr 30th
via web
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- My attempt at stateless particles combined with raymarching. Black and gold colourscheme.
6:11 AM Apr 28th
via web
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Cartoon artwork from GLSL code! "piggy at Revision 2012 by Floppy"
7:11 AM Apr 22nd
via web
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Tigrou added glow to this, which is very cool. Original author was in fact me. It is marked '?' here...
2:38 PM Apr 27th
via web
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- Very cool edited footage / 'analogue effects'.
12:29 PM Mar 29th
via web
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Released my first demo at . Good reception, and very good points about music and synch. Maybe a 64k or 4k next time.
2:35 AM Mar 25th
via web
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RT with AMD fix: @ ...and here's one of my own, with particle-based depth of field. I call it "moon river".
10:43 AM Feb 2nd
via web
in reply to eddbiddulph
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- ...and here's one of my own, with particle-based depth of field. I call it "moon river".
12:04 PM Jan 31st
via web
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- I really like this one by weylandyutani!
11:40 AM Jan 31st
via web
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Some people seem to have taken to making jokes at my expense. You won't be laughing when the Internet shuts down and I'm all you have left!
9:01 PM Jan 18th
via Tweetbot for iOS
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- A slime appears!
12:36 PM Jan 19th
via web
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Q. What do you get when you cross a sheep and a kangaroo?
A. |sheep| * |kangaroo| * sin(theta)
3:37 AM Nov 9th, 2011
via web
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Q. What's yellow and dangerous?
A. *((int*)rand()) = 0xffff00;
1:21 PM Nov 12th, 2011
via web
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Q. How do you make an apple turnover?
A. implement shouldAutorotateToInterfaceOrientation (iOS 2.0 and later)
12:51 PM Jan 11th
via Twitter for iPhone
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I made another shader "Coffee and Tablet" with monte carlo rendering and textures. Enjoy...
3:50 PM Jan 13th
via web
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- Name Edd Biddulph
- Location UK
- Bio Developer and computer graphics obsessive.
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