crystalminds
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Renamed methods within the CrystalMinds Web Framework with the CM-prefix. So CMObject, CMLocation, etc.
6:16 AM May 26th
via Twitter for Mac
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CLLocation and CLLocationManager are now added to the CMWebFramework . It's going to be legendary!
6:03 AM May 26th
via Twitter for Mac
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Another (image) example. The UIViewController detects Interface Orientation Changes so you can do something.
1:07 PM May 22nd
via Twitter for Mac
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A quick preview of the UIView class, because I am so excited :)
12:26 PM May 22nd
via Twitter for Mac
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My website is currently being redesigned to fit my current activities.
8:39 AM May 22nd
via Facebook
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@ @ jQuery is awesome! The CrystalMinds Web Framework will be build upon it. Where can I find more about progressive enhancement?
2:26 AM May 22nd
via Twitter for Mac
in reply to aral
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@ Yes, so I have heard by Palm right? I just really liked the sound of it, tho OS was misleading anyways I am building a framework.
11:22 AM May 21st
via Twitter for Mac
in reply to Nergal2
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I think Apple did a great job with the Cocoa (Touch) Framework, the CrystalMinds Web Framework will use that framework as inspiration.
10:19 AM May 21st
via Twitter for Mac
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Currently developing the CrystalMinds web framework under the working name . It's going to be awesome!
10:14 AM May 21st
via Twitter for Mac
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I strongly believe in the web as an open platform for applications and I think the WebKit is a great start!
10:11 AM May 21st
via Twitter for Mac
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2nd sketch.Its pretty frustrating to draw if you are in no way an artist.Its the idea that counts right? :)
4:56 AM Feb 26th
via Twitter for iPhone
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First sketch ...
4:34 AM Feb 26th
via Twitter for iPhone
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I am now going to concentrate on my first concept art illustration, it needs to set the mood for the game . Will keep you posted.
3:49 AM Feb 26th
via web
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Besides tweet land, I added a few more games to the list of inspiration. Angry Birds, Cut the Rope, Worms and Spy vs Spy.
3:47 AM Feb 26th
via web
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Day #2 of the development.The background story and elements have been designed and will be run by the use group today. Exciting.
3:44 AM Feb 26th
via web
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That concludes day #2. Assignment2self: Figure out a world in which the characters and objects feel legit like feeding candy to a monster ;)
2:16 PM Feb 15th
via web
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The funny thing is, this uncontrollable attempt for perfection, is what makes people laugh while playing the prototype.
2:06 PM Feb 15th
via web
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This golden rule will become a challenge for my game as most of it's content depends on what people will tweet about.
1:58 PM Feb 15th
via web
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There is one golden rule! You should never ever, let the player be frustrated with the game rather then itself.
1:55 PM Feb 15th
via web
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Looking back at , if u fail in giving him candy, u get mad on urself and NOT the game (technology), so you want to try again.
1:50 PM Feb 15th
via web
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