brooksbishop
-
I have the strangest urge to put on Event Horizon while I work.
about 1 hour ago
from web
-
Learning WordPress theming and development. Exciting.
about 6 hours ago
from web
-
The mario levels where I have to find a minishroom in some other level, then come back to reach some precarious tiny pipe kinda annoy me.
8:53 PM Nov 25th
from web
-
I know it goes for shows, but am I the only one who feels awkward just listening to a band's album while wearing a shirt of theirs?
10:57 AM Nov 25th
from TweetDeck
-
I seriously HATE Microsoft for requiring me to use Internet Explorer to register Visual Studio every time I reinstall.
8:24 PM Nov 23rd
from web
-
Also, just beat Bowser in NSMBW. Awesome fight. Now, to unlock all of world 9!
8:01 PM Nov 23rd
from web
-
Successfully re-installed. And now, the arduous task of making everything work like I want it to.
7:55 PM Nov 23rd
from web
-
Crap's going to hell on my desktop, so I think it's time I re-install windows. A bit overdue.
6:30 PM Nov 23rd
from web
-
@ 8bit inspired tribute could be good. Lots of variety but also specific graphic and mechanic considerations
6:12 PM Nov 17th
from TweetDeck
-
@ I really like the idea of theme challenges. They get people thinking and working on things they wouldn't normally.
6:12 PM Nov 17th
from TweetDeck
-
@ I think it would have to be a very special and interesting theme to make it work.
6:04 PM Nov 17th
from TweetDeck
-
Ok, I think I *finally* have the .NET PropertyGrid figured out enough to get some things in my level editor done with it.
11:52 AM Nov 15th
from web
-
I just found I had a pair of unworn slippers tucked away! Feel so good to wear.
10:26 PM Nov 14th
from web
-
I have just been rickrolled at work.
3:19 PM Nov 13th
from TweetDeck
-
Ooh. Dante's Inferno preorder revealed. Guess I'm hitting up Gamestop soon. Since I was planning to buy it anyway, figure is a sweet bonus!
10:10 PM Nov 11th
from web
-
Feeling kinda overwrought at this point. So much that needs doing.
2:26 PM Nov 11th
from TweetDeck
-
Found some good info on implementing Inverse Kinematics for some planned specialized animation for RunawayTank enemies. But now, sleep!
2:47 AM Nov 7th
from web
-
@ thanks :). I thought was tough. Probably mostly due to the right to left. ground collision felt slightly offset too
2:31 PM Nov 5th
from TweetDeck
-
@ the jump is actually based on Tony hawk Ollie mechanics. So it's one button for both speed up and jump to conserve button use
2:25 PM Nov 5th
from TweetDeck
in reply to nickgravelyn
-
@ I'm definitely in for again! And btw, would love to hear any thoughts on RunawayTank from you or anyone else.
1:41 PM Nov 5th
from TweetDeck
|
|