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boxofrats

  1. migrated ZMPP from Subversion to git. Finally all my current projects are git managed only !
  2. upgraded from MediaWiki 1.13.3 to 1.15.1 - that was simple !
  3. mental note: a Clojure namespace is like a Java class rather than a Java package
  4. mental note: "c-lambda" defines a call from Scheme to C, "c-define" from C to Scheme
  5. also figured out how to include source code in wordpress. It has been there all the time....
  6. figured out how to automate builds of Scheme source files in Xcode and can now hopefully create iPhone and Mac apps in the future
  7. released a new version of the Bitmap Font Machine (http://www.bitmapfontmachin...). Outline fonts can be created now
  8. now calculating frame rate averages - which shows that simulator frame rates are about 80, but on the device it is more than 600 fps !!!???
  9. just installed "The Game" on the iPod Touch - it works !!! Small difference - the frame rate is displayed as 500 fps (100 in the simulator)
  10. has just joined the iPhone Developer Program.
  11. released a new version for the Bitmap Font Machine (http://www.bitmapfontmachin...). Extended Latin character set is now supported.
  12. added support for playing sound via OpenAL to the game engine and is amazed how much code it takes to do so.
  13. updated the sample code for Bitmap Font Machine (http://www.bitmapfontmachin...). Improved text rendering with triangle strips
  14. pushed out a small update on the Bitmap Font Machine (http://www.bitmapfontmachin...). Displays texture size and improved preview
  15. opened the support forum for Bitmap Font Machine
  16. released the first product, Bitmap Font Machine ! http://www.bitmapfontmachin...
  17. registered as a Android Market developer
  18. just integrated Lua into the engine. It took only like five minutes, its hard to beat Lua on simplicity of integration.
  19. heavily revised the resource management of the game engine
  20. opened the Box of Rats website