ben_hutchison
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@ Yes please, if still have wave mana: brhutchison@gmail.com
4:41 AM Nov 4th
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in reply to milessabin
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News of the garden: Planted 4 fruit trees in front, built subsurface greywater irrigation system, sowing a lawn, rockery on front boundary
4:04 PM Nov 1st
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+1 Inspiring RT @: RT @: Fascinating talk by @ on a modern approach to GUIs
3:50 PM Nov 1st
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As cycle commuter, I see alot of bikes. But just 2 hub-gear bikes in Melb, ever... 1:mine. 2:my uncles (independently). Hub Gear gene HG1?
4:54 AM Oct 8th
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See turmoil and frustration on Scala Internals list and IRC these last days. Extreme growing pains. The long wait for release 2.8 continues
3:56 AM Oct 5th
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@ Andy, hoping to come along to Hackerspaces either Tuesday or Sat. How can I get address details?
7:51 PM Sep 17th
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in reply to geekscape
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cont. Googling for soln to pain reveals: lots of other people hate p2 too!
5:52 AM Sep 13th
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Eclipse: Did P2 make Uninstall an optional, plugin-provided ability? So one bad plugin, and your Eclipse install is forever polluted? P2 :(
5:32 AM Sep 13th
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Having an Eclipse Horror Day. Have a buggy plugin MTJ installed, it's Uninstall button is disabled in P2. I Hate P2!
5:25 AM Sep 13th
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Eclipse users, help please: whats best way to run/switch multiple plugin profiles, since P2 squashed Extension Locations?
5:22 AM Sep 13th
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@ For state-of-art game physics: Havok engines excellent docs+code: better than any book I know(In 440Mb SDK) Shh
12:16 AM Sep 5th
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:@ Even if time-flow & motion linked, if objects have simple & deterministic behavior, can reverse time by reversing player IMO
5:21 AM Aug 13th
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:@ Ah, never got to later lvls, time bifurcation? Know way to slow time rewind < normal speed, 2 help dexterity-spazs like me?
4:38 AM Aug 13th
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...the more I bump against ORM limits , the more Im believer in object databases. GC should be supported, strange though this sounds
4:27 AM Aug 13th
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Heavy lifting with Hibernate ORM at work: +Gets job done. -Abstraction-leaks (eg HQL queries dont see Session-local changes unless flushed)
4:22 AM Aug 13th
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...does Braid use functional data structure that records all state back to t=0. Former option doesn't allow entropy increase in world.
4:14 AM Aug 13th
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I wonder..? Does time-rewind game Braid use deterministic world, only track player actions, and reconstruct State(t-1) from State(t) ... OR
4:13 AM Aug 13th
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@ I love Kate Bush
3:59 AM Aug 12th
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in reply to geekscape
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@ send me a copy if you do. Looked around for one in vain
4:03 AM Aug 6th
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in reply to evanbottcher
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:@ Inkscape compared with Illustrator and Visio, or other *nix GUI tools? I long time Visio fanboy, but my work aint got it.
7:33 PM Aug 4th
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- Name Ben Hutchison
- Location Melbourne, Australia
- Web http://benhutchis...
- Bio Creative Software and Game Developer
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