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axcho

  1. I just got started with Google Reader. Hopefully it will help me save time, not waste it...
  2. Have you heard of Nonviolent Communication? It's awesome. It's like Aikido, but with words instead of swords: http://bit.ly/wvkCL
  3. Lightworkers for the win! :D I've always known I was meant for this role. It's good to be reminded of that: http://bit.ly/2KEA6k
  4. New blog post on Understanding Time. I'm learning how to stay mobile and aware while using the computer! http://bit.ly/4wWfl3
  5. An insightful discussion of what games are all about in The State of Indie: http://bit.ly/4CWqbR
  6. I practiced trumpet again this morning. It felt great! My lips and lungs and tongue have been missing the workout, I think...
  7. I picked up my trumpet today for the first time in months! I was pleasantly surprised to find my tone and range intact. But no endurance. :p
  8. Why playtest your own games when you can playtest other people's games? New blog post on Playtesting the Enemy: http://bit.ly/8nQcu
  9. For someone who's decided to stop blogging, I seem to be writing a lot of spontaneous blog posts. Hmm...
  10. New blog post on (De)constructing Artificial Emotions. Danc's article is pushing me toward enlightenment! http://bit.ly/1jydWD ;)
  11. There are patterns everywhere in life. Any of them can be made into games.
  12. Time for a new forum signature! This time it's serious... http://bit.ly/2kQmOj :)
  13. I've been practicing my British accent today. You know, in case I ever go to Britain... :p
  14. "Many games are more like habits that we weave into our daily life, languages that we learn, clubs we join..." http://bit.ly/3Y51cs
  15. I am struck by the similarity between small organic farmers and indie game developers, in their fight against bland, industrial monoculture.
  16. @reidkimball You mentioned the industrialized food industry. I'm reading The Omnivore's Dilemma right now and it is an awesome book.
  17. @reidkimball Have you read any Michael Pollan books, like The Omnivore's Dilemma? http://bit.ly/enRDG
  18. Okay, this is awesome. LOLCODE, a readable LOLCats programming language: http://bit.ly/kQYPj
  19. I've been reading books about food lately, like Animal, Vegetable, Miracle and The Omnivore's Dilemma. Good stuff. http://bit.ly/4duuON
  20. Gambit Tasks introduce crowdsourcing as an alternative to offers for game monetization. Looks promising: http://bit.ly/11lLZn