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atomick

  1. @tomwaits eases me through a late night of repetitive tasks without needing to reach for bourbon. His voice has taken that bullet for me.
  2. That broken water main at that Hypnodrome performance we were at created a 20' wide, 8' deep sinkhole on 10th and Division/Brannan. Yikes...
  3. Insane western-action-engraved animated music video - so very very inspiring! http://bit.ly/7AKQeU (via @noisejockey)
  4. Natl' Park Svc finds moderate increase in background noise can have major impacts on animals http://bit.ly/4LC2CN (via @acousticecology)
  5. What I thought was a storm backup at the Hypnodrome show was a broken 16" water main. And we were at ground zero. http://tinyurl.com/ycp8phq
  6. SF Hypnodrome flooded, we had to evacuate through 2' of sewage/storm runoff. Nice one, SF.
  7. Holiday cards signed. Learned Trapcode Particular and Form. Helped make pies. Played with granular synthesis. Typical suburban weekend ;-)
  8. One of my contributions got posted on Clients From Hell: "Can you make it drum-n-bass colored?" http://tumblr.com/xep4mu5xt (RT@clientsfh)
  9. It feels like a David Fincher film outside.
  10. @dwabyick Just Tweeted about Story myself...is it destined for the desktop, ultimately? Web-only writing app ain't gonna cut it... ;-)
  11. @joeolsen Yeah, in fact I just wrote four A/V screenplays with Celtx this year. It's a killer tool!
  12. Pro Photog: "Cameras are expenses, lenses are investments." HD-capable DSLR's are finally making this true for videography, too...
  13. Adobe Story, huh? You listening, Final Draft? http://labs.adobe.com/technologies/story/
  14. Why must massive EOY deadlines hit amongst industry holiday parties? Extreme late nights forcing me to be a recluse this year. :-(
  15. RT @smashingmag: LANGUAGE | Learn Too Fucking Spell - http://bit.ly/5CAV7Y (Amen!)
  16. @endquote This was totally me for the last 38 years. http://scienceblogs.com/insolence/facepalm.jpg
  17. BTW, my original "mogrfx vs UI" wasn't intended to suggest the visuals of VFX belongs in software...just which discipline I more enjoy :-)
  18. @odannyboy +1. c.f. Bucky Fuller's [paraphrased] "don't design for beauty, but if it's not beautiful, it's not the right design."
  19. Motion graphics and visual effects regularly drop jaws and suspend disbelief. What's up with software which does neither?
  20. Really wondering which I most prefer: the render-to-perfection of linear media versus the user-does-anything of interactive media.