AiGameDev
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Here's a good exercise. @ thinks there's bad AI in the first 20 seconds: What are the bugs?
about 2 hours ago
from web
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@ I saw about three bugs in 30 seconds: 1) bot running into wall, 2) idle enemy behind desk, 3) second guy aiming randomly. Others?
about 2 hours ago
from web
in reply to toutfou
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Wow! I'm wondering how bid-driven cloud computing could affect game stress testing, or AI research.
about 2 hours ago
from web
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Doing some schmoozing, networking and contacting of game developer relations... Let's see what comes up! Thanks to @ for the help!
about 17 hours ago
from web
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. @ A co-operative top-down stealth game? I love the idea!
about 17 hours ago
from web
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@ There's a pretty innovative "goal-based action optimization" algorithm using ideas from planning. I found the AI fun & challenging!
about 19 hours ago
from web
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My personal nomination of Demigod in our Game AI Awards seems quite controversial! But its skirmish is my third most-played game this year.
about 19 hours ago
from web
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I've picked out three 2009 White Papers for "Influential Game AI Research" nominations... Any other suggestions?
about 20 hours ago
from web
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At our Game AI Conference in Paris earlier this June, did anyone take any pictures of the breaks just outside of the amphi-theatre?
about 23 hours ago
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@ Thanks! Still loads of work to do, but there's the Summit in between... Best of luck with the preparations & final push :-)
9:59 AM Dec 14th
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in reply to megganpez
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@ The sentence you left out was my key point though :-) Retweeting out of context! I meant that we're months ahead...
9:57 AM Dec 14th
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in reply to sethillgard
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Anyone else get the impression they just divided up all the VG Awards among the top-runners just to cover their bases?
8:38 AM Dec 14th
from web
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It's officially news that '10 has a "marquee" 50 minute presentation about Uncharted 2. We had a 1h30 session two weeks ago!
8:12 AM Dec 14th
from web
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@ Yeah, it's nice and accessible for most of Europe. You can probably do it by train! I hope to see you there in June :-)
3:41 AM Dec 14th
from web
in reply to jannesiera
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Aha, interesting! This will help with our cross-platform SCons builds.
5:20 PM Dec 13th
from web
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I could (and will) spend weeks tweaking this site, but it's good to go! Paris Game AI Conference 2010
1:31 PM Dec 13th
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The masterclass I've been preparing for later turned out really well... It's about design & decision boundaries. Going live in less than 1h!
10:05 AM Dec 13th
from web
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Underwhelmed by the Halo trailer. Not much to go by, and little action. Couldn't even recognize the master chief among helmet dudes!
3:54 AM Dec 13th
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@ Which sun in particular? Sounds quite fun! :-) Do send us an update when you get back safely...
2:18 PM Dec 12th
from web
in reply to MikkoMononen
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Working hard on the new site for the Paris Game AI Conference... URL to follow later, and I'll be announcing the dates soon!
10:39 AM Dec 12th
from web
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- Name Alex J. Champandard
- Location Vienna
- Web http://AiGameDev....
- Bio Game Developer, Editor in Chief @ AiGameDev.com, contractor on Killzone 2's bots, ex-Rockstar Senior AI Programmer.
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