Profile_bird

Hey there! aicommander is using Twitter.

Twitter is a free service that lets you keep in touch with people through the exchange of quick, frequent answers to one simple question: What's happening? Join today to start receiving aicommander's tweets.

Already using Twitter
from your phone? Click here.

aicommander

  1. adding support for bridges
  2. playing a newbie http://weewar.com/game/166497
  3. @duke_sam what is your bot name?
  4. Weewar bot - moving from a simple stimulus-reflex agent to model-based agent http://bit.ly/dtTW3
  5. online session about behavior trees is about to start. The meeting room is open, you can access it here http://bit.ly/B9U73 (via @AiGameDev)
  6. 4 bots battle it out... http://weewar.com/game/157442
  7. download latest jar file at http://bit.ly/eXaU3 to control your own bot
  8. accepting invites for games to test the faster version
  9. significant speed increases on the way
  10. localizing algorithms used by server calls to improve speed
  11. attempting to code 'squat on enemy base until a unit can capture it'
  12. vulnerable units are learning to retreat
  13. working on speeding up decision-making time
  14. implemented a battle simulator, appears to simulate correctly - this should lead to better attack choices http://bit.ly/MQ8XW
  15. updating battle calculations; be back online shortly...
  16. building a small knowledgebase to deal with problemmatic maps like this: http://weewar.com/map/20990
  17. debugging; adding novel unit types to my database
  18. moving to http://www.ai-commander.co.uk
  19. bot with pathfinding vs bot without pathfinding (one of them is STUCK) http://weewar.com/game/152861
  20. thinking about artificial intelligence