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ZackJordan

  1. Rachmaninov and Actionscript.
  2. Anyone done any comparisons between Stardust and Flint particle engines? #AS3
  3. Turns out transferring a database with Adobe AIR isn't all that elegant #AS3 #AIR
  4. Transformers 2: The movie made no sense, but the sound design was excellent.
  5. @JudiWunderlich Hi Judi, get my email?
  6. @JudiWunderlich I do work onsite, and I've got some availability coming up. I'd be interested in hearing the details.
  7. is coding him up some artificial intelligence. #AS3 #Flash #gamedev
  8. @JudiWunderlich Hi Judi. What can I do for you?
  9. Did I miss a meme on a $500 Denon cat-5 cable? The Amazon user reviews are hilarious. http://tinyurl.com/3qnd9a
  10. @Languagebandit Which is kinda funny in some cases, like "La Alhambra" in Granada.
  11. Two new weapons added to the new game. That's nine, I think. This is going to be great #AS3 #Flash
  12. @daniel_carvalho I'm all about Flash Builder at the moment. It's everything I'd ever want in a dev environment.
  13. @daniel_carvalho Why are a lot of other options out ther. Why don't you switch?
  14. @rbnzdave That's not bad. I've got a particle beam in there now. I wonder if I could add another setting or something.
  15. @Languagebandit I'm a little disappointed. I've got a notebook of idioms I've collected in travel; turns out somebody already wrote the book
  16. @elliotrock Sounds like he did all his research on the Newgrounds boards. Frankly, I'm getting sick of hearing about Flash-to-iPhone stuff.
  17. @jaycsantos Sure. Just extend Sprite into a new class and add the method to the new class definition. All instances will have it.
  18. Anyone got any ideas for sweet weapons in a top-down physics-based Asteroids-like Flash shooter? Time-based, for instance #flash #as3 #game
  19. @elliotrock That is a really strange article. At least the comments are appropriately upset.
  20. @wolfl It's just a hundred bucks a year or something, isn't it?