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VizLibrary

  1. VL 2011.09.1168 Maintenance Release, including a new anaglyph stereo demo and various bug fixes (see also the gallery). visualizationlibrary.org/forum/viewtopi…
  2. VL 2011.09.1164 Maintenance Release visualizationlibrary.org/documentation/…
  3. VL 2011.09.1162 Maintenance Release visualizationlibrary.org/documentation/…
  4. Visualization Library 2011.09.1160 stable released: bit.ly/r1ZWTf
  5. VL 2011.05.1144 maintenance release available for download, fixes several known bugs from the last stable release: visualizationlibrary.org/forum/viewtopi…
  6. Visualization Library 2011.09.1157 released: several new GLSL shader examples: bit.ly/nqP3yJ - new VLX framework - COLLADA support
  7. New Visualization Library 2011.05.1151 dev-milestone brings support to OpenGL ES 1.1 and OpenGL ES 2.0! bit.ly/l9B4aF
  8. Visualization Library 2011.05 stable release delivers extensive support to OpenGL 4.1, including tessellation shaders! http://goo.gl/stGcP
  9. Visualization Library 2011.05.1140RC4 released! Enhances support to OpenGL 4.x Core profile plus various fixes. http://goo.gl/v9oPM
  10. VL 2011.05.1140 RC2 available for download http://bit.ly/kx8ua
  11. VL 2011.05.1140 RC1 available for download http://bit.ly/kx8ua - changelog http://bit.ly/aDf0tL
  12. http://bit.ly/kx8ua VL 2011.04.1135 is available bringing texture buffer, multisample textures, tessellation shaders support and examples!
  13. Texture Buffer are now supported! See Texture::prepareTextureBuffer().
  14. VL is now hosted on GitHub! -> https://github.com/VizLibrary/Visualization-Library
  15. Updated issues and planned features: http://code.google.com/p/visualizationlibrary/issues/list
  16. VL 2011.02.1133 released! With GPU raycasting volume rendering, MFC/MDI support and much more! http://bit.ly/h85GNB
  17. First peek at GPU raycasting volume rendering with VL: http://bit.ly/f8sH2v
  18. Visualization Library 2010.12.1129 dev milestone released! Complete changelog here: http://bit.ly/aDf0tL
  19. Visualization Library 2010.11.1125 dev milestone: bolder and faster: http://bit.ly/aDf0tL
  20. New animation system up and running, VAS (Vertex Attrib Set) mechanics to be ready this week! Few API changes left hopefully...