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SusxInteractLab

  1. Discussing facial expression analysis for video games.
  2. Discussing what User Experience means from various viewpoints.
  3. Older people using the Wii Fit in sheltered housing, Brighton
  4. Is Google making us stupid? How has the Internet changed the way we think?
  5. Attending UPA UK meeting in London.
  6. How does Csikszentmihalyi's Flow theory help us to understand user engagement in video games. Is it possible to design for 'flow' ?
  7. Finding out what older people do with computers and the Internet at Age Concern's computer drop-in centre, Brighton.
  8. Interviewing video game developers about their quality control processes.
  9. Observing the finals of Age Concern's Wii league for the elderly: Somerset Point Vs Woods House. Somerset FTW!
  10. Kicking off the new academic year, welcoming our new team members.
  11. Playing Wii Sports Bowling with a group of elderly people.
  12. How to address the usability of the Wii by older users in a context where user assistance is necessary to initiate engagement ?
  13. how to engage young people in the value of HCI and potential career options
  14. wondering why this feed is selecting from all the twitter messages
  15. reading about dance Dance revolution in retirement homes http://tinyurl.com/5jbuu3
  16. Being curious about science education in and out of schools
  17. Evaluating the limitations of current games usability and user testing methods.
  18. Planning interview / accessibility / usability studies of elderly Wii players.
  19. Considering the applicability of GOMS to videogames.
  20. Brainstorming usability and user experience studies of elderly Wii players.